In a time when synth-brewing and artificial concoctions are the norm, Burly Bill's Beautiful Beverages stands out amongst the gleaming storefronts with its dark oak frames around stained glass windows.
How long they carried him through those back tunnels, illuminated only by the flickering of torchlight, he had no idea. Then light seemed to explode when they reached the massive chamber. All around, unbelievably large red crystals captured the light of the flames and seemed to multiply it.
The Oracle of Ein (pronounced un) is a relic devoted to the sole idol of faith remaining on the world of Kalimon after Elementallion, a major catastrophe.
The Pacific Rim coalition is one of the New Earth Governments of the Cosmic Era
Seven wonders of the Dwarven World
An overview of the environs and settings of the Cosmic Era on a meta level
The Road to the Hundred Angels
Also called the "Banshee Veins" or "Wailing Digs" the term "Singing Mine" refers to the Vibrosteel mines found predominantly in Sahar and Orientalis.
A new take on hell that leaves you gasping on the edge of panic.
Those cast out of eternal life by the Great God Juffo find themselves lost forever in the Non. Here, away from both His Holy Warmth and the cold, harsh vengance of His Adversary, Zeln, there is truly nothing.
30 places for the most vile villany to take place in. (unfinished.)
A collection of space habitats, space stations, space colonies, and anything else artificial that serves as a home to humans in SPAAAAAAAAAAAAAACE!
The adventurer rode into the golden-hued glade, looking around. If the tribesman he had 'persuaded' to help him hadn't been lying, it should be here. Ah, there it is, he thought. A small pool, with no inlet or outlet. Dismounting, he looked into the crystal-clear water. He could see goldfish swimming around, and beneath them the bottom was covered with golden statues of men and women, mostly nude but some with a kilt or loincloth.
“I'm rich,” he exulted. “That damn tribesman didn't die in vain!” He stripped off his clothes and armor, noting in passing that the ground was mounded, here and there, with weapons, armor, and other items, mostly rusted or rotted by time, and dove into the pool to begin gathering up his wealth.
Silence fell over the glade as the new statue settled onto the others littering the bottom.
A table of possible backgrounds, qualities, or features of a fantasy town or city. A world building tool for getting attention to the details.
Existing at once in the mortal plane and upon the plane of Fire, the Grand Pyre of the Phoenix is the ultimate testament to the power of the Lord Zevarith.
The villagers are having a fit, they've found something in the woods!
There are many scret places in the old forests; the least of which is by no means Old Stone Face
A magical place of weapons and armour beyond mortal imagination
Pocket dimentions for Supers and Modern Horror. With some modification many are useable in other genres
A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.
When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,
Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir