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valadaar
October 16, 2012
Hits: 595
Comments: 15
Ideas: 0
Votes: 7 / 4.214286
Seven Wonders of the Dwarven World    Locations  (Other)   (Other)

Seven wonders of the Dwarven World

Agar
August 14, 2011
Hits: 793
Comments: 7
Ideas: 0
Votes: 5 / 2.700000
The Vortex Well    Locations  (Other)   (Other)

A new take on hell that leaves you gasping on the edge of panic.

Siren no Orakio
August 9, 2011
Hits: 789
Comments: 11
Ideas: 0
Votes: 8 / 3.812500
The Non    Locations  (Other)   (Other)

Those cast out of eternal life by the Great God Juffo find themselves lost forever in the Non. Here, away from both His Holy Warmth and the cold, harsh vengance of His Adversary, Zeln, there is truly nothing.

ephemeralstability
March 2, 2008
Hits: 3081
Comments: 8
Ideas: 3
Votes: 5 / 4.400000
Mad Magic    Locations  (Other)   (Other)

When wizards go mad, what curious ruins do they leave behind?

valadaar
December 20, 2006
Hits: 4613
Comments: 10
Ideas: 0
Votes: 7 / 4.500000
The Scratching Stone    Locations  (Other)   (Other)

The Scratching Stone has always been an area of interest for the local people. A huge slab of granite with a top a couple of acres in area, it is out of place when compared with the other rock formations in the area. It has bore many names - Evenstone, the Great Altar, the Giant’s Dinnertable and others lost to time.

MoonHunter
April 23, 2006
Hits: 4494
Comments: 8
Ideas: 0
Votes: 5 / 4.300000
The Eye    Locations  (Other)   (Other)

The Eye is known by a number of names: The Eye of Motoss, Eye of Argus, Night Eye of Day, Eye of “Insert God”, depending on the local legend. Motoss is the most common of names, based on the story of a man who could look into a box with a hole in the top and watch an entire land, its history unfolding before his eye.

ephemeralstability
January 5, 2005
Hits: 17808
Comments: 19
Ideas: 4
Votes: 10 / 4.250000
The World of the Iron Heart    Locations  (Other)   (Other)

"When our barbarian ancestors first arrived on the plains of our homeland, they found them covered in dust inches thick. They named them Muranvan, the Dusty Plains and armed with spades they cleared the dust heaving it off the edge of the world. For they had been chasing the Prey for long aeons up the face of the cliffs at the edge of the world, and in the chase had tired of their nomadic ways. They wanted a stable home. So they founded Takvanak, the City on the Plains. In the long silence after they had cleared the dust from Muranvan, rang out the deep and unforgettable tones of the Iron Heart, Saekeri, and the barbarians knelt and felt resounding reverence."

- The Saekeran, book 1 verse 1.

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       By: Strolen

People that live in cities no longer have any contact with the gods. There was a pact between the gods, humans, and animals. We could talk to the gods and the trees were the witness' to the pact. When the trees started getting cut down to make cities the pact was broken by the destruction of the witness'. So now only those that live with nature can speak to the gods and/or animals. Some trees grow tall creating darkness that scares men and they are not able to go near them. If they could they could again speak to the gods.

Ideas  ( System ) | December 31, 2001 | View | UpVote 1xp


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