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MoonHunter
November 15, 2005
Hits: 3432
Comments: 2
Ideas: 0
Votes: 2 / 3.000000
North Ward    Locations  (Neighborhoods)   (Any)

If you travel North from city’s main gate, you will have traveled some of the great and grandest elements of Antioch. Then you will enter the most common and humble. The NorthWard is classic Antioch. It serves as the “average” that all other quarters are measured by.

MoonHunter
November 14, 2005
Hits: 3709
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
Quiet Ward    Locations  (Neighborhoods)   (Any)

It was supposed to be the district of hearth and home: the domestic soul in a city of industry and trade. It has been the quiet ward for most of the city’s recent history. It is still the “soul” of the city, but now that soul is changing.

MoonHunter
November 14, 2005
Hits: 3512
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
Greenway Ward    Locations  (Neighborhoods)   (Any)

Originally planned to be a green area, where an Elventi community would thrive, this area has become the ward where the rich and powerful live. It is neat, orderly, and practically invitation only.

MoonHunter
November 14, 2005
Hits: 4267
Comments: 5
Ideas: 1
Votes: 3 / 3.666667
Maker's Ward    Locations  (Neighborhoods)   (Any)

Every city needs a place for building things. These places often have pompous names that nobody ever uses, except those in the City Offices. The Maker’s Ward is just such a place.

MoonHunter
November 14, 2005
Hits: 4309
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Alley District    Locations  (Neighborhoods)   (Any)

There are always places between other places. The Alley District is sandwiched between the Temple Ward and the Docks Ward. Of all the wards, this one has the most ways in and out, thus is one of the most heavily traveled areas in all of Antioch.

MoonHunter
November 14, 2005
Hits: 4553
Comments: 2
Ideas: 0
Votes: 2 / 3.250000
DiPlaza    Locations  (Neighborhoods)   (Any)

The ArchStreet, leading from the main gate, spills out into the DiPlaza - The center of Antioch. Each of the five other districts of Antioch have a gateway at the plaza.  Each of the triangular districts has one corner nipped off, creating the hexagonal shape of the central DiPlaza. A fitting plaza for a (nearly) hexagonal shaped city.

MoonHunter
November 14, 2005
Hits: 3082
Comments: 3
Ideas: 0
Votes: 3 / 3.500000
Temple Ward    Locations  (Neighborhoods)   (Any)

There is only one path to divinity in Antioch. There is only one street with temples. It reaches from the DiPlaza to the end of the Ward, to the temple of Beginnings and Endings.

Kinslayer
November 14, 2005
Hits: 2618
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Temple District -1    Locations  (Neighborhoods)   (Any)

The work is being done on the largest temple of Stryfe ever constructed.  So massive is this project, that it could not have been placed within the city’s walls without displacing a large portion of Gnopolis’s inhabitants.

MoonHunter
November 14, 2005
Hits: 2667
Comments: 2
Ideas: 0
Votes: 2 / 4.500000
Taymour District    Locations  (Neighborhoods)   (Any)

The Taymour district is tucked between two other distinct districts in the city. It is a transitional district.  It is where the newly rich or noble (or the formerly rich and tarnished noble) tend to live. It is also a place with a deep history with the city.

MoonHunter
November 14, 2005
Hits: 4101
Comments: 2
Ideas: 0
Votes: 1 / 4.500000
ArchStreet    Locations  (Neighborhoods)   (Any)

Many people would assume that this main stree is called ArchStreet because of the arches across it.  In the local language (See the Arth Threads), Arch is a prefix of importance.  More than main street, ArchStreet is the Street of all Streets… an egotistical naming of the street, proclaiming that all the streets in the world are a shallow copy of ArchStreet.  It is a name of hubris and pride for the locals. It is a bone of contention in certain circles of the Imperial court and the other city states of ThirdLand. Given Antioch’s pivotal and growing role in the Imperial in recent centuries, it may be well named after all.

MoonHunter
November 14, 2005
Hits: 8173
Comments: 5
Ideas: 0
Votes: 2 / 4.000000
Gateway Plaza    Locations  (Neighborhoods)   (Any)

Surrounded by a massive wall 10 Imperial strides tall, there are only two ways into The City. One is accessible only from the River. The Other is the Massive Gate that leads into the Gateway Plaza.

MoonHunter
November 13, 2005
Hits: 2588
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
Sunset District    Locations  (Neighborhoods)   (Any)

It began with buildings along the sunset road, the road to the west.  This is the west most area of the city proper, all of it new growth beyond the existing city walls.  Hence, they seem to be building into the sunset.

MoonHunter
November 13, 2005
Hits: 3536
Comments: 4
Ideas: 0
Votes: 2 / 3.500000
Old City    Locations  (Neighborhoods)   (Any)

This section of the city shows the city’s roots as a medieval/ primitive town.  Surrounded by the original city walls, Old City is filled with heavy stone buildings. The buildings here are different from the rest of the city. They look like they were part of an ancient castle or fort, or built in the age when the city was on the frontier of civilization.

manfred
November 13, 2005
Hits: 3257
Comments: 6
Ideas: 0
Votes: 5 / 3.400000
The Calm Alleys    Locations  (Neighborhoods)   (Any)

The Calm Alley, and a few small insignificant streets nearby have always been calm, some would say boring. There are few people in those narrow passages, and no one looks into your eyes as you pass them…

MoonHunter
November 13, 2005
Hits: 6557
Comments: 7
Ideas: 0
Votes: 4 / 4.375000
Azure District    Locations  (Neighborhoods)   (Any)

The district gets its name by the good sized walls that are painted a bright blue that mark the magic district. That wall is watched by the Witchhunter guard.

MoonHunter
November 13, 2005
Hits: 2686
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
Biblos Quarter    Locations  (Neighborhoods)   (Any)

The Great Library’s name is still officially "The Cathedral of Knowledge" even after the Reformation.  It sill dominates the quarter, even though things have changed so much.

EchoMirage
November 13, 2005
Hits: 3356
Comments: 4
Ideas: 0
Votes: 4 / 3.750000
Small People in the Big City    Locations  (Neighborhoods)   (Any)

When society keeps getting more cosmopolitan, cities of mixed racial makeup start to appear. Neighborhoods dedicated to specific races will occur.

MoonHunter
November 13, 2005
Hits: 3121
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
Sweet Water District    Locations  (Neighborhoods)   (Any)

The Sweet Water district is where everyone wants to live.  Everything is so peaceful, green, and calm.  Children frolic in the streets and greens of the homes.  The Blues, the district\‘s special watch, make sures everyone is safe and happy.

MoonHunter
November 13, 2005
Hits: 2852
Comments: 3
Ideas: 0
Votes: 3 / 3.166667
Wall Line    Locations  (Neighborhoods)   (Any)

The Outer wall is a barrier against the dangers from outside the city. In its shadows is another barrier, one from hope, comfort, and warmth.

MoonHunter
November 13, 2005
Hits: 2714
Comments: 3
Ideas: 0
Votes: 3 / 2.833333
Sky Street    Locations  (Neighborhoods)   (Any)

Sky street (and the blocks around it) are odd.  The shadows are darker. The air is damper. The mood is bleak and errie. The street is silent, all the noise muted somehow. However, you can always seem to hear someone crying.

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Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 4xp


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