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Dragonlordmax
September 9, 2013
Hits: 517
Comments: 9
Ideas: 1
Votes: 9 / 3.833333
The Tower of NON    Locations  (Fortification)   (Any)

I know a guy who says he found a tower in the woods and saw a man fall out the window - straight up!

Scrasamax
August 18, 2013
Hits: 1342
Comments: 8
Ideas: 0
Votes: 6 / 5.000000
30 Prisons    Locations  (Fortification)   (Any)

Incarceration in the Cosmic Era, adjustable for futuristic and dystopian settings

Scrasamax
July 27, 2013
Hits: 1434
Comments: 6
Ideas: 0
Votes: 3 / 4.000000
Mechadrome    Locations  (Fortification)   (Any)

The home base of the mighty mech

dustyjohnson
June 19, 2013
Hits: 435
Comments: 10
Ideas: 0
Votes: 4 / 3.375000
Tortoise Shell Tavern    Locations  (Fortification)   (Any)

A game of chance, a long night of winning, and one last victory put the title to the Tortoise Shell Tavern into Humblestaff's hands. Now he just needs a group to help find it and "evict one or two unwanted guests," whatever the former owner meant by that.

Dossta
September 25, 2012
Hits: 1068
Comments: 20
Ideas: 0
Votes: 11 / 4.636364
10 Dragon Lairs, Denizens & Hoards    Locations  (Fortification)   (Any)

A grab-bag of draconic goodness, ready to plug into a variety of settings from Steam-Punk to Modern to Fantasy.

Strolen
February 18, 2012
Hits: 702
Comments: 7
Ideas: 0
Votes: 7 / 4.214286
Sidjir Towers    Locations  (Fortification)   (Any)

Sid and Jir were childhood friends growing up in the same town on the ocean. Both creative geniuses, both with the need to be better than the other. Many will tell you that this friendship created their genius while others realized, in hindsight, that it spelled the lands doom.

Dragonlordmax
December 23, 2011
Hits: 1276
Comments: 16
Ideas: 0
Votes: 10 / 4.250000
Random Castle History Tables    Locations  (Fortification)   (Any)

A handful of tables for randomly generating a colorful history for castles and other fortresses.

axlerowes
October 1, 2010
Hits: 1004
Comments: 5
Ideas: 0
Votes: 4 / 3.875000
Appendix I: Uncut Keeps and the Oldstone Hall on King’s Island    Locations  (Fortification)   (Any)

An ancient people built mystical fortresses made of melted stone; from the wall’s these fortresses defenders appeared to burn with a powerful energy and strike at their opponents with a supernatural force. Today most of these forts are abandoned and the art that made them lost.

Nafar
September 28, 2010
Hits: 1151
Comments: 17
Ideas: 0
Votes: 8 / 3.687500
The Tower of Light    Locations  (Fortification)   (Any)

The perfect execution, painless, quiet, and beautiful”

-Archmage Sret

Scrasamax
May 17, 2010
Hits: 1385
Comments: 13
Ideas: 0
Votes: 6 / 3.750000
Pre-Con Tactical Base    Locations  (Fortification)   (Any)

One day nothing, two weeks later they had a pre-con base deployed and instead of a stagnant zone we had a category three offensive breathing down our neck, damn the bastards who came up with that monstrosity, and our own bastards for not having any of our own!

sverigesson
October 6, 2008
Hits: 1976
Comments: 12
Ideas: 0
Votes: 6 / 3.833333
Alamras' Laboratory    Locations  (Fortification)   (Any)

When the king ordered the ‘igh Necromancer put to death, ‘is laboratory just up and walked away!
Lieutenant Andrews, 22nd Imperial Guard Division

MoonHunter
March 9, 2006
Hits: 5177
Comments: 7
Ideas: 0
Votes: 3 / 4.166667
Blue'd Tower    Locations  (Fortification)   (Any)

Most towers and baileys are defensive, protecting defenders from attackers. This keep tower and bailey is used to protect everyone else from what is within.

Scrasamax
January 21, 2006
Hits: 6924
Comments: 10
Ideas: 0
Votes: 9 / 4.500000
The Wizard's Cache    Locations  (Fortification)   (Any)

It is a common conceit that banks, loans, investment and other features of the banking and financial system are entirely modern. This is far from the truth, as long as there has been money, there have been people who profitted from holding it and manipulating it.

Cheka Man
November 13, 2005
Hits: 4755
Comments: 11
Ideas: 0
Votes: 4 / 3.625000
The Paul and Peter Fortress    Locations  (Fortification)   (Any)

It is massive and grey. It nearly blots out the sun as you approach. Soon it will be the last time you will see the horizon.

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       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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