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Mourngrymn
August 30, 2006
Hits: 10665
Comments: 21
Ideas: 28
Votes: 6 / 4.250000
Plenty O' Enterprizes    Locations  (Establishment)   (Any)

Every city, town, or large village will have businesses. Some will be inns, some stores, and some people providing a service. And then there are some places that are not common and so out of the ordinary that we leave them off when describing a city. This codex will help with turning the mundane into the magnificent.

Scrasamax
July 8, 2006
Hits: 4020
Comments: 10
Ideas: 0
Votes: 10 / 4.200000
Outsiders Inn    Locations  (Establishment)   (Any)

Maybe you should go find Outsiders, your kind isn’t welcome around here…

Local taunt.

Scrasamax
July 5, 2006
Hits: 3797
Comments: 7
Ideas: 0
Votes: 7 / 4.857143
The Palace of Profits    Locations  (Establishment)   (Any)

In these halls men come to worship their one true god…

Gold

MoonHunter
May 25, 2006
Hits: 2532
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
SkyBlue Cloaksmen and their Carts    Locations  (Establishment)   (Any)

With a florish of his sky blue cape, he deposited his delectable bundle on the table. He efficiently began to serve those who where sitting about the table. After the clinking of a few coins, he was gone. It was scene repeated day in and day out around the city, such was the way of the SkyBlue men.

Mourngrymn
May 9, 2006
Hits: 4134
Comments: 9
Ideas: 0
Votes: 5 / 4.000000
Theater of Confused Arts    Locations  (Establishment)   (Other)

This is a novelty among the population and visitors alike. It is a freeform entertainment where those in the audience have the opportunity to get up on the stage and be an actor for the night. This has brought many would be actors who are trying to get hired by practicing their skills here. Entrance fees are larger than average but the entertainment is well worth it.

LamentoftheLost
April 25, 2006
Hits: 9478
Comments: 9
Ideas: 0
Votes: 8 / 3.437500
A Night's Rest    Locations  (Establishment)   (Any)

At the end of a long day it’s always nice to run across an unexpected inn…

Scrasamax
March 18, 2006
Hits: 5841
Comments: 10
Ideas: 1
Votes: 7 / 4.285714
The Cathedral of Haracon    Locations  (Establishment)   (Any)

The focus of discontent between Vandergraff and Powlgraff, the Cathedral was built of ambition and rose marble.

MoonHunter
March 17, 2006
Hits: 5763
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
The Purple Bowl    Locations  (Establishment)   (Any)

The Purple Bowl is a very nice place in a very bad part of town. From the outside, it seems like nothing but a grungy tavern. The inside reveals much more.

Murometz
February 23, 2006
Hits: 7394
Comments: 25
Ideas: 0
Votes: 16 / 4.281250
Inn Ye' Go    Locations  (Establishment)   (Any)

Got a good joke to tell?

Scrasamax
January 28, 2006
Hits: 2614
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
Tabernacle of Discrete Amusement    Locations  (Establishment)   (Any)

Quietly situated between chic salons of the nobility and the grand halls of the great guilds is the Tabernacle of Discrete Amusements.

MoonHunter
December 27, 2005
Hits: 6653
Comments: 8
Ideas: 15
Votes: 3 / 4.000000
Our First Quest    Locations  (Establishment)   (Water)

This was the Citadel’s first attempt at a Quest. It was done in the old version 1.0 days in our forum, because we didn’t have a location category yet.

Psalmanazar
December 21, 2005
Hits: 3163
Comments: 7
Ideas: 0
Votes: 5 / 4.100000
The Villa and The Penitents of Vaaski    Locations  (Establishment)   (Any)

“He was a Savior.”
“No, he was a Madman.
“A Saint.”
“A Monster.”
“A Criminal.”

Spark
December 16, 2005
Hits: 5066
Comments: 8
Ideas: 0
Votes: 8 / 4.625000
The Golden Frog    Locations  (Establishment)   (Any)

This tavern is the place-to-be establishment of Shorenar Vas, a bustling riverside trade town of Veldea. Each night the tavern packs full of practically every man with a heavy pocket and a round stomach in the town. Should you be in the area, there’s no place better for some good slop and a quick flop than the Golden Frog.

Spark
December 10, 2005
Hits: 43686
Comments: 7
Ideas: 0
Votes: 4 / 4.250000
The Tired Traveler's Tavern Guide    Locations  (Establishment)   (Any)

The Tired Traveler’s Tavern Guide (new with alliteration) is the beginning of a compilation of taverns and tavern resources for travelers of all realms, should as they need a place to rest or munch. Whether you need a fully-fledged tavern with history and a table map, or just a name to get you started, this should get you off on the right foot.

Spark
December 10, 2005
Hits: 3348
Comments: 6
Ideas: 0
Votes: 3 / 3.666667
The Closed Fist and Open Palm Tavern    Locations  (Establishment)   (Any)

A closed fist and an open palm can solve all problems, at least according to the Jack of Irons. If you walk into this tavern, you might just receive both.

Spark
December 9, 2005
Hits: 19268
Comments: 14
Ideas: 9
Votes: 10 / 3.800000
A Compendium of Tavern Names    Locations  (Establishment)   (Any)

Taverns are the love of my life. This post is a compendium of around 100 tavern names, from fine dining to coarse fighting, to use in your campaign or world.

MoonHunter
November 30, 2005
Hits: 7614
Comments: 13
Ideas: 0
Votes: 9 / 4.722222
Two Twines - The Elven Embassy    Locations  (Establishment)   (Forest/ Jungle)

In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. . . . against a background of forest and precipice the architect has nestled the great structure of granite, scaling his design with sky and space and stone. To the interior all ornamentation has been confined, and therein lies a miracle of color and design. The Ancient Elven motifs, primitive yet timeless, are supreme . . . . The designs are stylized with tasteful sophistication; decidedly Ancient Elven, yet decidedly more than Elf, they epitomize the involved and intricate symbolism of Man . . .

MoonHunter
November 29, 2005
Hits: 2733
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Asrolith    Locations  (Establishment)   (Plains)

The Guide said, "The Asrolith predates the comming of Men as we know them. It is an ancient place with an ancient wisdom." Looking back at his current employers, he sighed. "And it is just two blocks down on the right, by the big temple. "

manfred
November 22, 2005
Hits: 5727
Comments: 11
Ideas: 0
Votes: 7 / 4.214286
Finghaart's Sausages    Locations  (Establishment)   (Any)

Finghaart’s sausages hasn’t moved since its founding. For all its reknown, it is quite a poor neighborhood.

Spark
November 20, 2005
Hits: 3970
Comments: 6
Ideas: 0
Votes: 5 / 4.300000
The Foolish Mage and Drunked Wizard Tavern    Locations  (Establishment)   (Any)

Which is worse - a foolish mage or a drunken wizard? When halfmage Rolan Haraweir settled down to found a tavern in the Jewel City, this question became the basis for its name. The answer is still hotly debated over steaming mugs of spice-wine to this day.

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       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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