Come, join in our discussion. We're composing a list to categorize the different lunatics that spill their inane natter here. You fit in where did you say?
An underground club, meeting place, and fortress
Inns and taverns give everyday citizens somewhere to go to relieve the stress of a hard day, to meet with friends, and to get stinking drunk.
Each town has a House of the King. This is the main one, and by far the largest, set in the heart of the capitol's temple district.
Don't be fooled by their size and their somewhat intrusive wit, they're the best cooks you can find! - Ulrich Seidenhemd, Chief Magistrate of Neureik.
They should have spoken up sooner and saved poor Harold from certain embarrassment.
"Whosoever shall brew ale in the town with intention of selling it must hang out a sign, otherwise he shall forfeit his ale."
King Richard II, 1393
"Hey, Hultz. What are you doing in here?"
"It's gonna move. I don't like it when it moves," the stableboy replied, sitting by the hearth with his arms wrapped around himself.
"What's going to move?"
"The Inn. I don't like it when it moves."
Five minutes later, he gets up and goes back outside.
"What was he talking about?" the newcomer asked a burly fighter.
"Go outside and take a look."
He goes over to the door and flings it wide. "See, it's all still ... Wait! Where did the town go!"
"Welcome to the Brotherhood of the Wild Geese." The fighter comes over with a mug of ale. "Here, you'll probably be needing this. I know I did, when it happened to me."
No shadow may find a home within its walls.
This is a quiet place in the forest of Kaarengard, an Inn where mostly rangers, woodsmen and the occaisonal adventurer spend their evenings, swapping tales of adventure and spreading the latest news.
Tucked back in the corner of Kiskedee square, off of Aasvogel, is the Hornless Goat. The tavern is as non-descript and plain as any business can be and still maintain itself in passable fashion. No one notices the patrons of that small overlooked place.
The hallmark of a new Alliance; a safe place for the men of words to meet.
The Lazy Goat is a wayfarer’s stop, a tavern of sorts out in the dark between cities.
The product of centuries of slow, careful, painstaking work, a testament to the Old Ways and the power of Thaumaturgy, the Cathedral of Light is known of across the whole of Kuramen.
A villain’s lair is more than just a safehouse or stronghold, it can be as much a part of their persona as any powers, henchmen or nefarious plans
A random generator to create variable merchants shops, stores, and stalls.
The most expensive tavern in town boasts the finest of fare, entertainment, and more importantly, decor.
"Look children! Is it the Fun Faire, Extreme Sensations, or Tabs’ Insanity today?"
A college campus for modern day settings, where things are more than they seem at first glance. (Good for a horror or mystery setting)
The establishment is run by an elderly goblin named Sax Stoneswiller. Providing this service to non-goblins is much more lucrative than what he was able to receive with his clan.
All magic is suddenly gone. No mage can sling sorcery anymore. This upsets all empires and civilizations. It is soon discovered though, trough the combined work of mystics, scholars and dreams, that all the magic has been drawn into a single orb in a vast tower located at one of the poles. Whoever gets there first wins the greatest price in history, access to all the magic in the world. But who owns the tower?