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Cheka Man
February 28, 2014
Hits: 230
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
7 Royal Courts    Locations  (Establishment)   (Plains)

Whilst royal courts tend to be like each other in some ways, they can also be very different in other ways. Some may be places of fun where banquets and masked balls are common, whilst others are unpleasant or even dangerous and the nobility only attend because they have to.

EmilioV
July 19, 2012
Hits: 577
Comments: 10
Ideas: 1
Votes: 5 / 3.500000
The Cockatrice    Locations  (Establishment)   (Plains)

Don't be fooled by their size and their somewhat intrusive wit, they're the best cooks you can find! - Ulrich Seidenhemd, Chief Magistrate of Neureik.

Kassil
February 8, 2009
Hits: 1506
Comments: 8
Ideas: 0
Votes: 6 / 3.500000
The Lazy Goat    Locations  (Establishment)   (Plains)

The Lazy Goat is a wayfarer’s stop, a tavern of sorts out in the dark between cities.

MoonHunter
November 29, 2005
Hits: 2652
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Asrolith    Locations  (Establishment)   (Plains)

The Guide said, "The Asrolith predates the comming of Men as we know them. It is an ancient place with an ancient wisdom." Looking back at his current employers, he sighed. "And it is just two blocks down on the right, by the big temple. "

Monument
August 9, 2005
Hits: 5368
Comments: 10
Ideas: 0
Votes: 10 / 4.350000
The Courthouse    Locations  (Establishment)   (Plains)

In a country without real law, the Courthouse, a wondrous ampitheater of death, is the only place the commoners will recognize that disputes are settled permanently.

Scrasamax
June 7, 2004
Hits: 5770
Comments: 6
Ideas: 0
Votes: 7 / 3.928571
The Grand Derby    Locations  (Establishment)   (Plains)

An oval a full mile and a quarter in circumfrence, infield thick with dark grass, surrounded by white fences and stands enough to seat two thousand spectators. The smell of hay, horse sweat, and excitement is strong in the air…

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       By: caesar193

The PCs are walking along the road, when suddenly a bunch of bandits attacks. The player's dismiss it has just a random encounter, when they find an ornate ring on the leader, obviously out of place with the seemingly poor bandits, who could only afford cheap leather and weapons. This ring has a symbol on it, which, if researched, sets the PCs on a quest. And from then on, the players don't look at random encounters the same way...

Ideas  ( Plots ) | August 16, 2012 | View | UpVote 3xp


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