A reference guide to the major physical features and settlements of County Siogal.
Tauria is a republic, and has experimented with the ideas of democracy. That is, it used to be a republic. Now its a dictatorship, masquerading as a republic, with laws permitting the army to be thugs.
The California of the Cosmic Era, Turkey
"Aye, Averoth! Land of banditry and corruption. Not a place for the faint o' heart, let me tell you. So's me and me mates went for a spell in them plains. We was lookin' for treasure, see, and them rovers and corrupt barons had it. So's we went, killed a bandit or two, maybe a couple o' orc tribes, and we made a fortune. 'Course, when we hit the Capital, we lost it all to thieves, hookers, and drink, but still, the memory of the weight of that sack..."
-Old Gerald, man in the pub.
topled down glory, and trod upon by time. Doth thy hollowed splender diminish? Nay, for Palisander, you grew bright in the imagination, always out of reach.
The Lairdlands of today are a peaceful seaming region of dairies, sprawling farmlands, and pastures of horses and cattle in the sunlight.
Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.