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Scrasamax
December 28, 2012
Hits: 1550
Comments: 6
Ideas: 0
Votes: 5 / 4.800000
Candenheim    Locations  (City)   (Tundra/ Arctic)

The hyperborean realm of the Eternal Flame

Nobody
May 12, 2010
Hits: 1855
Comments: 7
Ideas: 0
Votes: 4 / 3.750000
Jirix, City of Ice    Locations  (City)   (Tundra/ Arctic)

A city made of ice, in a chasm where sunlight is missing, that trades in one of the most unusual, but useful natural resources in the world.

Welcome to Jirix traveler. I hope you enjoy your very colorful stay.

Murometz
January 25, 2009
Hits: 3016
Comments: 16
Ideas: 0
Votes: 10 / 4.500000
Old Drozhenen    Locations  (City)   (Tundra/ Arctic)

The City of Bells, home of Bornegault’s Tongue.

MindForge
May 5, 2007
Hits: 3023
Comments: 10
Ideas: 0
Votes: 7 / 4.071429
Corpsehaven: A Necropolis    Locations  (City)   (Tundra/ Arctic)

Deep in the frozen north, facing the northern sea lies Corpsehaven a city built into a sheer cliff, a walled city that extends to the sea. This city is a silent place, filled with the dead and those that would consort with such creatures.

MoonHunter
December 4, 2005
Hits: 3890
Comments: 3
Ideas: 0
Votes: 3 / 3.500000
City Image - Avon    Locations  (City)   (Tundra/ Arctic)

Avon is the southmost city state in Thirdland, built in a natural protected harbor. The climate there is colder and wetter than most parts of Thirdland, so the buildings are sturdier and more utilitarian than in Amar or Antioch even.

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Frozen in Time

       By: Spark

In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?

Ideas  ( Plots ) | January 12, 2008 | View | UpVote 4xp


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