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MoonHunter
December 3, 2006
Hits: 2075
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
Inns and Taverns of Antioch    Locations  (City)   (Any)

In Antioch, the Inn and Tavern is an institution. You hit the corner or neighborhood tavern a couple of nights a week, if not every night. You go, eat, drink, socialize.

MoonHunter
August 11, 2006
Hits: 30239
Comments: 8
Ideas: 3
Votes: 4 / 3.875000
You will never find a more wretched hive of scum and villany...    Locations  (City)   (Any)

You will never find a more wretched hive of scum and villany… ," Obiwan (Ben) Kenobi said. Well, I think you can. Everyone has those "dark places" in their world. Post them up and let’s compare.

MoonHunter
April 23, 2006
Hits: 5291
Comments: 12
Ideas: 0
Votes: 7 / 4.571429
ACL - The Water Column Building    Locations  (City)   (Any)

ACL INC -Arthur & Clark Labs (NasdaqNM ACLU) is an electronics and computer technology developer that specializes in cutting edge hardware and specialty appliations. There are fifteen ACL sites around the country. The local one is in the architectually notable Water Column Building.

Scrasamax
April 5, 2006
Hits: 5383
Comments: 5
Ideas: 0
Votes: 5 / 4.100000
Buzzards Bay    Locations  (City)   (Any)

The Port that Tea Built

Ancient Gamer
December 20, 2005
Hits: 3012
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
Prince's End and The Memorial of Pinezano    Locations  (City)   (Any)

Today a new village is located on the same spot and all that remains of Pinezano is a memorial raised by Duke Valefinazzio himself after he dethroned the black hearted Prince. The memorial is a large statue of a mother bravely holding her child which is crying fearfully

MoonHunter
December 11, 2005
Hits: 9610
Comments: 4
Ideas: 7
Votes: 2 / 3.000000
Known World Villages    Locations  (City)   (Any)

This is the Arth component of the Random Villages thread. These are not so random, but the named ones and with a smattering of real randoms

Strolen
December 11, 2005
Hits: 50165
Comments: 11
Ideas: 104
Votes: 6 / 4.750000
Random Villages    Locations  (City)   (Any)

Awhile ago I started a small list of random villages…I think many turned out to be plots, but thought I would throw them out here for fun.

MoonHunter
December 7, 2005
Hits: 4537
Comments: 10
Ideas: 0
Votes: 5 / 4.500000
City Image - Petordan - The Flag City    Locations  (City)   (Any)

Every city and village in this region has a flag tradition. The tradition started here.

MoonHunter
December 7, 2005
Hits: 2814
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
City Image - Twin Pole    Locations  (City)   (Any)

Twin Pole, like most Kerrenese cities, are defined by their terrain. Twin Poles is in a deep and broad river valley, with broad color banded walls, built upon one long raised promotory from which two tall "spires" rise. The water is broad, but not too deep around the "island", keeping bothersome the aquatic megafauna to a minimum. (Though the local Dinosaur Watercows are quite dangerous).

MoonHunter
December 6, 2005
Hits: 2561
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
City Image - Cambria    Locations  (City)   (Any)

Cambria, for the most part, looks like every other urban area. However, here the concept of Great Buildings has not only taken hold, but it has florished.

Cheka Man
December 6, 2005
Hits: 3802
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
City Image - Barrowtown    Locations  (City)   (Any)

Barrowtown grew up in the area that was a Royal Necropolis.It was noticed that the wights would slay any criminals in their area, not just those that disturbed their barrows, and so traders and merchants came there and slowly the city improved.

Cheka Man
December 6, 2005
Hits: 2960
Comments: 5
Ideas: 0
Votes: 3 / 3.000000
City Image - Pier Point    Locations  (City)   (Any)

Whilst it is part of Vandersil, because it brings in a lot of money in trade, Queen Yocasta is kind to her subjects and people can normally grumble without being executed for it.

manfred
December 4, 2005
Hits: 3060
Comments: 6
Ideas: 0
Votes: 6 / 4.000000
City Image - Medhar, the City that hides.    Locations  (City)   (Any)

Settled two hundred years before, the people were fleeing war and tyranny. Establishing a comfortable existence in the fertile, but empty valleys, they soon learned who the lands belong to. A mighty dragon called only Death, came and burned the city to the ground, and later again, and again, sending with fire also his (hers?) evil laughter and shouts of pleasure at the destruction. The survivors did not wish to leave, and decided for a new strategy.

CaptainPenguin
December 4, 2005
Hits: 3336
Comments: 5
Ideas: 0
Votes: 4 / 4.125000
City Image - Anorrus    Locations  (City)   (Any)

Anorrus, capitol of Marcosia, lies along both sides of the mighty and wide Rhenus River.

MoonHunter
December 4, 2005
Hits: 62160
Comments: 10
Ideas: 0
Votes: 5 / 4.800000
City Image    Locations  (City)   (Any)

Every city (or town or village) expresses its personality (or the cultural personality of its people) and its identity through its buildings, roads, and other pieces of engineering. They are permanent expressions of the local culture.

MoonHunter
November 12, 2005
Hits: 3876
Comments: 6
Ideas: 0
Votes: 3 / 4.333333
Elven Prison    Locations  (City)   (Any)

What is an Elven Prison? It is their entire city.

Ria Hawk
July 28, 2003
Hits: 5032
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
The City of the Lost    Locations  (City)   (Any)

Sab Rejak, also called the City of the Lost, was once a thriving city until a curse and a plague brought an end to its glory.

MoonHunter
July 13, 2003
Hits: 12751
Comments: 32
Ideas: 0
Votes: 12 / 4.708333
The City of Asylum    Locations  (City)   (Any)

Something occured and those in the grand city went mad. Was it a curse, a prophecy, a spell gone wrong, or a magik item opened? Nobody allegedly knows. The city guard on the city walls, saw the madness and were apparently not touched. They tried to keep the crazy ones inside, by blocking the gates and sealing the entrances to the large city wall. The region’s leader, eventually sent the Army there to reinforce the city guards, to hold the mad ones in. Since the mad men are incredibly strong and immune to pain, if they escape it would be a plague upon the land. There is still hope that someday they could be restored (perhaps a royal heir or a royal household was in the city). Perhaps they are nearly immortal. The city guards who occasionally decend into the city to drop supplies and stop fires believe that to be true.

Now it is a small town, with its own walls, that rings the old grand city. Over the years, the army and guards, have created a town that supports them. They think themselves immune to the madness, yet their proximity to them, means they are only slightly odd… perhaps becoming mad. The crazed watch over the mad. A running joke is that someday, someone will man their walls to hold them in.

Barbarian Horde
September 11, 2002
Hits: 1549
Comments: 4
Ideas: 0
Votes: 6 / 2.166667
Evil mischief with gremlins    Locations  (City)   (Any)

My group had to locate the hidden entrance to an abandoned Gnomish city.  They searched for two days before they found what they thought was the entrance.  It was the entrance…., to Kiddieland, the Gnomish equivalent of a modern funhouse for children.  Evil, nasty super-gremlins had infested the place and had warped much of the magic there to terrorize suckers, er, characters who found the way in.

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Warwolf

       By: Scrasamax

A massive trebuchet constructed by the reigning tyrant, it can hurl the heaviest loads of any trebuchet to date and is the most destructive, non-magical weapon currently in existance. The Thought of Warwolf setting up on their lawn has quelled many a rebellion.

Ideas  ( Items ) | May 11, 2006 | View | UpVote 0xp


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