The Dragon Mines are a place for a free man to gain riches through a hard life and a place to hide those that defy the King, the laws or the Shan.
The People of the pocket realm of Brocschtal are simple folk who live as they have for thousands of years. Farming the land, raising sheep, getting in the occasional brawl. And fighting off the infernal attacks of ghouls.
Fewer things under heaven reek
like the lofty spires of Wlatsoom Peak
Vernissage, apprentice bard.
"Summon the Legions! We shall offer battle within Bleak Vale! This time, OUR cause shall triumph!"
The great cone of steam, fire and ice.
The valley of the elves between Night and the Waterfalls
The Grand Forge of Karak is known more generally as the Forge of Woe, for none can use it and remain untouched.
Behold, the Mountain of the Snow Bunnies!
A land of witches and evil magic, a pox on it!
Darak One-Eye, from the Book of the Black Rose
A PC Conjurer or summoner, basically any mage whose sole purpose in life is summoning creatures to aid in battles and various situations, is cursed with a hex, and needs to find a way to undo the curse...before he goes mad, or his fellow PCs throw him out of the party, or worse.
Everything he/she summons, never goes away. So you'll have to figure out what the heck to do with that dire bear or fire elemental once it's done fighting the orcs for you. Eventually a caravan of bizarre creatures either annoyingly ends up following the summoner around, or they go off to cause mayhem elsewhere. Bad news for the poor spell-caster regardless.