“Evil” often infests swamp. This tree thrives when the other plants wither under the presence of true Evil. However, this is not an evil plant, but a land healing one as nature attempts to reclaim its own.
Fydre tried to destroy cities and return people to the Green in his lifetime. His “curse” attempts to drive people out of the cities.
There are times at night when you think the evil tree spirits are out to get you. They open their eyes. They reach for you, grasping for your soul. When you try to run, the very ground rebels, you trip and fall, often finding the branches reaching for you in the night air.
The basis for many a bardic tale of courting and love, these beautiful small flowers symbolize new love to many.
A plant named for its gords, both in the smell of wet dog and for their roughly dog like appearance.
Treller Vines are impressive enough in the jungle, where they wind along trees adding a riot of color. Then they moved to a new neighborhood.
Sometimes, someone is watching in the middle of the night.
It is a squeeky clean flower.
Scarlett Call: Also known as Blood Tangle, Tryms Mark (Trym being a god of Battle), Hunter’s Eye,Krell’s Mark (Krell being an Evil Spirit whos worship has to deal with blood), Widow’s Tears, Scarlet Call, and Earth’s Wounds. When blood has been shed in anger or waste, The Scarlett Call will be there.
“ew. What is that smell? Where did it come from?”
“Where did that wyvern come from!”
A bright red flower that faces certain directions all in unison.
Quote from an idea of Strolen: “A series of trees drop super spiny seeds to the ground. Only the most durable shoes can keep the spines from stabbing through.”
Pixie flowers are small flowering ground cover. The plant itself is a creeping vine that can cover the side of a building like an ivy.
“Like the Jewel of the Mire, the soul is a bright light along the dark path of time. “
All too often, a new magical creature, or plant is not seen with wonder or awe, but rather a keen eye for exploitation. In the often violent and brutal realm of role-playing, the wonders of nature are often overlooked, and never realized. I though I would start this thread to see if anyone else had any ideas along these lines. With that being said, may I present…
The authors of Mediaeval bestiaries were not merely concerned with providing a description of creatures. No, for them, everything in Creation had a purpose - nothing had been made without an ulterior aim: the edification and instruction of sinful man. So, each creature described is not merely an animal but a living parable, imbued with moral or religious symbolism.
These seagoing creatures are as dangerous, if not more so, than their swamp orriented cousins.
Darbeasts are fearsome jungle beasts. They thunder through the jungle defending their territory from any perceived threats. They swim through the rivers and lakes, their massive bulks buoyant, eating grasses and spearing fish. Their strident calls are known to cause other beasts in the jungle to run.
Sacred bird of Raelis, the Sunfire Laerti is a bird of prey, a perfect flyer and fearless predator.
"OH MY GOD! LOOK AT THE SIZE OF THAT THING!"
When the campfires grow dim, stories are told. Stories of lost cities, great heroes and legends of old. One of these is the story of Knurlheim. Once the proud capital of the Dwarfs, now a ruin- abandoned long ago. Filled with vast riches and treasure. It’s secrets forgotten with the decline of the Dwarfs, long ago. No one knows is certain if it ever exsisted at all.