Not all the beasts that threaten humans are large.There are those who despite watching out for dragons, bears, giant spiders and the like, have underestimated this downright nasty little ant and paid for it with their lives.
“From the desert I come to thee on a stallion shod with fire.”
The calcobrinian Hotblood. One of the Oldest and purest of all horse breeds. Also a foundation breed for all know types of light riding/racing horses. It is considered by many to be the single most beauitful of all the breeds as well. With it’s refined head, dished profile, large expressive eyes, high spirits, and unique floating gait.
Protos in Elder Tongue means ‘first’. This name is supposedly given because the Protoss were the first beings through the eyes, but some say it was given to the humans who first met them.
homunculi of the Old World, epargner daemons were once as common as cats…
To see an Alerion, is to be blessed. The lords of the sky are a sign of good offering and an omen of well being. Welcome the feeling into your heart and let the warmth cascade into your soul. You will be a better person if you do.
- Daeser, Scholar and Wiseman.
When in towns or near human habitation, be careful what you use your swords on, for that large sluglike Velvet Worm you might be facing could well be someone’s beloved family pet.
Often mistaken for the mystical Black Lotus, the Black Oleander is a common blooming plant found in temperate swamps.
To the vulture, the body of the lion down below seemed to be a tasty morsel. It appeared to be slightly swolen with the beginnings of decay, but that was to be expected. He dived down, landed beside it, and bit deeply inside it.And the body exploded, showering him with entrails, blood, and a strange dust.
He preened himself to get as clean as possible, ate his fill and flew off. And an hour later he fell dead to the ground, and his body began to swell with the spores and fibres of the Corpse’s Revenge.
The numorous denizens of Thanethia all in one place.
The Hill Folk are friendly, as well known for their crafts as their crops.
To see one of the wolfkin running is an inspiring sight, they move as if they had wings instead of legs, as if they were not tied to the ground, but could soar among the clouds
The children of the Sea of Pandemonium, the Viles of Salt are always thirsty, and they draw water from living beings with even a single brush from their crusty white flesh, dessicating those who are touched.
The Seyeverasin are supernaturally excellent musicians- no other can play a cello as well as them, and when the moon wanes, one may hear their haunting phantom strains echoing about night-time mountain cliffs, by dark pools, and in places where mortals no longer go or have never gone.
The Lavas are animalistic warrior-demons who converge in packs like lice on the inconceivable walls of Hell, filled with inconceivable fury and berzerk bloodthirst.
Where the ships float, empty, and the ocean lay wide and empty, where the northern lights shine and the winds chill live the Gesthari. Wraithlike predators who ride the storms.
Blibs are generally genial in nature, posessing malicious thoughts only for the flying insects they eat. But regardless of their peacful predispositions, bodily harm is inevitable if one happens to be standing in a blib’s shadow as it falls out of the sky.
“It is said that the shadows hold many dangers, and that is true. I am one of those dangers.” - Saja Jyn
“It is not merely the things lurking within the shadows that you must be wary of. Sometimes, the shadows themselves can be your enemy.” - Moraten Li
A thief’s invaluble companion, this little invertebrate is a must-have among burglars determined to pull off an extremely difficulte heist.
As long as the thief in question, isn’t too squemish about what his little accquisition feeds on..
Whenever the earth trembles and shakes, it is the children of the Stinging One furious that the nourishment due to them, has been denied. Honor them unceasingly by sating their hunger, or the earth itself will swallow man-kind whole to feed them’‘.
-Taken from the Arahuain Codex, the most sacred text known to the priests of Ixtili, the Stinging One.
Adapted to the northern tundra, these hardy little insects dwell among the Fireleaf ferns…
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.
To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.
It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.
The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.
It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.
GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).