The Giant Swans of Pier Point are the pride and joy of the city…
Canst thou draw out leviathan with an hook?
Canst thou fill his skin with barbed irons?
or his head with fish spears?
Colossal Water Lilies
A list of freshwater creature encounters.
The roar of the dragon echoed through the cave, causing the knights to stumble back in fear. “Don’t worry,” said the mage who was with them. “It’s a water dragon, and from the state of the river outside, it is in poor health. It’s just trying to scare us.”
Few have ever seen the incomprehensible entities known as Trench Dwellers, but their lethal biomechanical machines remain, guardians of a long-forgotten empire.
Legends even to the merfolk, the reclusive Trench Dwellers are a race alien and strange beyond human reckoning.
Twisted and cave-filled are many of the coastlines of Acqua, scoured by the mighty waves and sucking currants and tides. If you are not careful when approaching one of these caves, you might well not be able to dodge in time as one or more spines spring out at you.
Have a family that is ever at odds with each other? Beware lest the Slurran comes for you..
“Jones, when was the last time ye cleared yer hulls?”
“Mm, a few months back. Why?”
“Yer ship. She’s comin’ outta the water.”
Twas as long as a yard-arm and fast as a cobra. Took crewman Dobbs off of the rail and into the deep, that’s why we dont lean over the rail, lad.
Midshipman Oberhall lecturing new sailors
The fishing was good, but everyone else was wary. These were Condori waters. ...
The crew was pulling up a net when it happened. The claws first appeared on the railing. Golden eyes preceeded the broad snout. Gregus grabbed a pole and advanced upon it. The creature spat at him, covering his face in a green slime. He fell and screamed. The creature looked at all of us slowly and deliberately. Assured that we were no threat, it simply stretched over a bit farther.. secured the huge tuna we had just pulled in with its maw, and slid back over the side. We were in its waters. It only wanted its due. .....
Gregus died the next day of a terrible fever and strictures. His face had been scared and develope terrible white sores. Our limited magics were no avail to stop it. We decided to secure the body in a case and return it to the see when we left these waters.
Log of the Dolphin Clanship- Myra
From afar I hailed the large man in the dialect of the keirn, thinking him to be friendly. To my surprize, the closer I walked to his large boat, the alrger he became, until he towered over my small frame. His frightning size and pose did little to hide his friendly face and then I knew, that I had found the Aegir.
-Aergais, Sage, Traveler, Historian
Where the ships float, empty, and the ocean lay wide and empty, where the northern lights shine and the winds chill live the Gesthari. Wraithlike predators who ride the storms.
In lakes throughout the East, these lake squid are as plentiful as fish.
‘‘Parasitical worms that breed at an alarming rate , these vicious little creatures are indeed a great plague to other aquatic species that share their habitat. It is regrettable that some of them were able to escape their enclosures and infect our local fish stocks. But rest assured good people, that our illustrious and gifted leaders have an excellent reason for encouraging the domestication of these foul things. Trust in a wisdom that exceeds ours by far ‘’.
-Village Spokse man for the Quarsooth initiated aqua-culture project.
The Flowing Death is one of the most feared monsters in all of Vallermoore’s rivers and ocean, not because of the numbers of people it has killed directly, but because of the semi-starvation it’s visits bring, and because it cannot be seen until it attacks it’s prey.
An aloof race of intelligent amphibians, the S’krae are an honor bound culture who have unusual customs.
Swarming, never-ending, sea of teeth, muscle, and scales. They are all pervasive, all consuming, and they will destroy you. Devouring body and soul. They are hatred and fear incarnate, a punishment from the foul and incomprehensible gods.
The Surash are without doubt,the most distrusted and least liked race in existence.
Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.
He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.
His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.
His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.
Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.