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EchoMirage
March 2, 2018
Hits: 464
Comments: 7
Ideas: 0
Votes: 5 / 5.000000
30 Monsters of the North    Lifeforms  (Intelligent Species)   (Tundra/ Arctic)

A horde of devious, ferocious, tenacious, and atrocious creatures, beasts, and monstrosities to populate the northern realms of your fantasy. Get them while they're cold!

Scrasamax
December 21, 2015
Hits: 942
Comments: 5
Ideas: 0
Votes: 5 / 4.300000
Zherebetz Zimna    Lifeforms  (Fauna)   (Tundra/ Arctic)

Denizens of the frozen tundras and ghosts of the ice sheets, the zherebetz zimna are equally feared and sought after by the hyperborean races

Skull
December 12, 2015
Hits: 1234
Comments: 10
Ideas: 1
Votes: 9 / 4.222222
Phantom Wood    Lifeforms  (Unique)   (Tundra/ Arctic)

A chilling wind whips through the hollow. Winter's bite grips your spine. The very air you breath stings. Snow swirls all around you, yet, the trees... the trees are motionless in the gale, unaffected by the cold, biting winds.

Shadoweagle
November 26, 2015
Hits: 1164
Comments: 6
Ideas: 1
Votes: 5 / 4.200000
Spirit Spiders    Lifeforms  (Fauna)   (Tundra/ Arctic)

Be wary of these beasts when traveling through wintry forests!

Scrasamax
April 16, 2015
Hits: 1390
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Jarnasacksy    Lifeforms  (Constructed)   (Tundra/ Arctic)

Massive beasts, the man made creations of Doctor Meredith Ermindgarde and an early success of the Arasaard Project.

Tundra
August 31, 2011
Hits: 1608
Comments: 12
Ideas: 0
Votes: 9 / 3.722222
Bobeerin    Lifeforms  (Unique)   (Tundra/ Arctic)

Magical miniature blue oxen. Tufted.

Pieh
December 21, 2010
Hits: 1877
Comments: 9
Ideas: 0
Votes: 7 / 3.214286
Ithyqonian Frost Giants    Lifeforms  (Intelligent Species)   (Tundra/ Arctic)

"Are you lost in the frost?" A lone giant speaks, a cloud of chill air escaping his blue-lipped mouth.

In the distance, through a thick fog, you can see more of them coming out a cave lit by blue light. Almost like a portal to the netherworld is it’s eerie glow. You can feel fear growing in your belly. These aren’t normal giants. Their skin is blue, their hair and eyes silver. Stone jewelry hangs about their bodies making them look like brickwork monsters.

"Tiny man," The leader speaks, icicles breaking and falling from his jowls. "What brings you so far north?"

slartibartfast
November 21, 2010
Hits: 1915
Comments: 12
Ideas: 0
Votes: 9 / 4.000000
Denizens of the Chill Squall    Lifeforms  (Fauna)   (Tundra/ Arctic)

The wind picked up to the point where it sounded like a chorus of a hundred howling banshees. Even deep in the cave, we all felt the temperature drop even further as the Chill Squall moved through; snatches of wind fingering in as if it was trying to pluck us out of our hole.

Siren no Orakio
January 10, 2009
Hits: 3446
Comments: 7
Ideas: 0
Votes: 2 / 4.000000
Snowborn of Nifelheim    Lifeforms  (Intelligent Species)   (Tundra/ Arctic)

Adapted to the coldest of inhabitable worlds, the stocky Snowborn are the Starkin’s frozen cousins, set to defend them from threats from outside, using their terrible world itself as a weapon.

Scrasamax
November 29, 2008
Hits: 2327
Comments: 6
Ideas: 0
Votes: 4 / 4.125000
Pirtuk Man    Lifeforms  (Constructed)   (Tundra/ Arctic)

Kah-poong-ah
Ner-key-voot peeto-hung-i-tu-goot
Kigh-sa-geet
Kah-bloon-ah nowk?

valadaar
October 2, 2008
Hits: 2016
Comments: 9
Ideas: 0
Votes: 6 / 3.916667
Methranar    Lifeforms  (Fauna)   (Tundra/ Arctic)

The Methranar
The remnent of a much older time, the Methranar, the Icerender, the Lurker, is a figure prominant in the Megamoth Hunter’s legends.

Drackler
February 24, 2008
Hits: 2289
Comments: 3
Ideas: 0
Votes: 2 / 3.500000
Concluders    Lifeforms  (Intelligent Species)   (Tundra/ Arctic)

Concluders haunt the frozen lands of their home in search of knowledge.

Siren no Orakio
February 9, 2008
Hits: 3693
Comments: 7
Ideas: 0
Votes: 6 / 3.833333
Glacier's Sigh    Lifeforms  (Flora)   (Tundra/ Arctic)

The delicate flower of the deepest Arctic, bearing the essence of ephemeral purity.

MoonHunter
December 25, 2007
Hits: 4526
Comments: 7
Ideas: 13
Votes: 3 / 4.333333
Elfs    Lifeforms  (Intelligent Species)   (Tundra/ Arctic)

There was a flicker through the workshop. Most Elfs did not realize it had happened. They kept working like nothing happened. Toby didn’t understand how he knew, but he felt more solid, more real; which for an Elf - a spirit of Christmas- was pretty amazing. Toby knocked on batteries he was putting in some toys, they seemed more solid too. This odd feeling did not last long, as the Ultra Naughty Alarm went off. Someone was threatening Christmas itself. He quickly reached into his tool kit. Toby hefted his monkey wrench which felt amazingly stable and solid. The Elfs were going to fix this naughtiness straight away.

valadaar
November 16, 2007
Hits: 3912
Comments: 8
Ideas: 0
Votes: 7 / 3.857143
Frost Owl    Lifeforms  (Fauna)   (Tundra/ Arctic)

The icy lands of Sagaris are cold and unforgiving, and the Frost Owl is a manifestation of the dangers of that frigid realm.  Of all the fantastic beasts that roam the Sagarian tundra, the Frost Owl is the greatest threat to man.

valadaar
November 16, 2007
Hits: 2596
Comments: 7
Ideas: 0
Votes: 6 / 3.750000
Megamoth    Lifeforms  (Fauna)   (Tundra/ Arctic)

The Walking Mountains of the lands of Eternal Ice

valadaar
October 31, 2007
Hits: 4094
Comments: 14
Ideas: 0
Votes: 9 / 4.111111
Megamothoid    Lifeforms  (Constructed)   (Tundra/ Arctic)

Disagreements between the tribes are sometimes settled with Megamothoid battles, and during war they are almost always used. 

MoonHunter
September 9, 2007
Hits: 3869
Comments: 13
Ideas: 0
Votes: 8 / 3.437500
D'athri    Lifeforms  (Intelligent Species)   (Tundra/ Arctic)

The D’athri took to space in such a way to make Terrans look "gun shy". They can be found in small numbers in and around every space port in Known Space.

CaptainMayday
June 11, 2007
Hits: 3131
Comments: 8
Ideas: 0
Votes: 6 / 3.916667
WinterKill    Lifeforms  (Ethereal)   (Tundra/ Arctic)

A wretched entity of the frozen lands, the WinterKill is the remnant of a mortal left to die in despair and endless cold.

Scrasamax
February 10, 2007
Hits: 5906
Comments: 13
Ideas: 0
Votes: 11 / 4.409091
Ice Giants    Lifeforms  (Fauna)   (Tundra/ Arctic)

Beware the Ice Giants of the north, they are a foul tempered bunch.

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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