The manifestation of the Queen of Avarice, the Eye of Avarice is a worthy herald of that fell being.
Death is the fate of every birth, and life is only a brief loan of light before the eternal darkness swallows us. The remaining years of life have been stolen from the creatures known as Time Zombies, who stalk the living in the hopes of stealing a few more years of precious life.
Nine times out of Ten, it's the undead that do the running.
"I have no love for these aliens."
-Jax the Chronicler
In the small town of Silver Oak rests a towering Oak flush with silver metallic leaves that chime in the breeze, even during the heart of winter. Its story, and its secrets lie within this humble text...
A magical tree, suitable for any fantasy campaign.
Beau yet alien, the soldier-concubines of Aerazad, the Returned King, are a glowing reminder that a new order reigns in Eversea.
“Swiftly, repent! The Saintmaker is coming!”
The Ska'ag warrior lay in his hide, watching the intruders.
“The Makers,” he thought. It had been many generations since the last one had died, but there was no doubt. They were back. “I have to warn the People.”
Little imp-like creatures...that eat paper?!
When inventors, scientists and researchers die, they don't always take their ideas with them.
Circle help me, I ran like a little girl…
The result of a disastrous summoning accident involving a fire elemental, a pig farm, and a farmer’s daughter, bacon elementals can only be described as delicious.
22. Creepy Little Dead Girl
A staple of every zombie movie, the CLDG appears to be a normal girl around the age of 6 years. This zombie rocks quietly nibbling on a piece of human flesh until someone comes close enough that it can attack. Like a land mine, the CLDG can infect one opponent before fleeing or being destroyed.
Some people think that the VÃƒÂ©nat are harmless, helpless, charming creatures. Despite their small size and gauzy wings, they are anything but. You underestimate them at your peril.
The thief looked around to make sure noone was near and then grabbed a golden jewel-studded chalice. At once two bronze effigies sat up on the tombs they lay on, their ruby-red eyes snapped upon and they spoke in a metalic voice which echoed through the nave. "Put that back and leave this holy place, or face death for your act of sacriliege."
"...I’ll be damned if I go within a league of the Girders. Death is there on eight damn legs clicking and chugging away." Ex-salvager Tim McClanny
Steel is the herald of dawn. Steel is the slayer of tyrants. Steel is the bringer of liberty. Steel shall prevail.
Thirteen souls the devil took
And thirteen sons back he sent
Lust, Greed, Gluttony
Perversion, Wrath, Envy
Pride, Vice, Blasphemy
Sloth, Misery, Catastrophe
"It’s important to remember, when dealing with the clockfolk, that they only LOOK like toys."
"Aye, 'dis here is yer problem, squire. Yer gone and got yerself a Cog Devil infestation in the ol' gear box, haven't ya? Look at the little bugger squirm, eh? Nah, dont be embarrassed, squire. It's better than lice on yer privates, innit? Coz, they're harder to get rid of, they are. And a lot more expensive too.."
Istherm Mild (esq.), licensed steam engine mechanic, overheard advicing one of his customers…
A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?
Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.