30 squirming maggots, worming their way through dead and decaying flesh.
Hexenwolf – Magic, Were Creature, subclass Wolf
Hexenwolf are difficult to find and track. Those who are gifted with such ability usually keep it hidden and to themselves. All seem to be lost however to spiral down a long road of animalism if they are not careful.
Dr. Johan Kosdin Lerkoviski Were-Hunter
Viva la Musca!
30+ slightly-off or downright demented flies for your campaign.
Not only an interesting species of fungi, but a fashion statement as well!
A coveted tree, 100 words
Potentially the most powerful summon created, the Final Judge of Man and Earth
A name shrouded in the mists of time. A scheme of pure genius. A relic of the Mage Wars.
Some things come from places so dark they don't have names
"What I wouldn't kill for a rodent problem. I'd give anything for an infestation of plague-ridden rats. But no. We have Drakes. Bloody gods - it never ends."
A extra-dimensional symbiote
"That Inquisitor...what's his name? Hellenbrecht something? Matthias Hellenbrecht, I think it were? Don't let him near me again - made my skin crawl... You know that look you give a juicy steak after a straight day or two of marching? I swear to Iocath, he was giving me that very look."
-Private Dalton Hayes, Imperial Levy 304
"A little bit of the arcane, hidden within the mundane."
-Victroinox, Archmage of the Circle of Masters
"I saw him! The Sorcerer! His skin cracked and glowed like it was smoldering beneath. His eyes burned like Sol and Radia. He spoke with a voice like a legion of hellspawn, in a strange tongue that parted the skies and reigned fire down upon the earth."
-Excerpt from Mycenae's Dissertation on Sorcerers.
Tihewgoe is a dark god of nightmares. Not the darkest and definitely not the biggest, but still a god in his own right.
When a life is snuffed out through a cause other than old age and natural ailments, the spirit lingers in the Mortal Realm rather than immediately entering the Spiritual World, as is its due. The incorporeal form attached to such a being is what is commonly referred to as a Ghost.
How much hatred does it take to buy revenge?
30 various vampiric varieties
An attempt to gather my thoughts on the cosmology and history of the Locastus setting.
I´m not quite finished with it, but I´m throwing it out there anyway
They say you give up a few things, chasing a dream. In those mists that's the literal truth, for every dream of yours that comes true, a piece of yourself, mind, body, or soul, gets taken by the mist. Worst part is, you won't even know what the cost of your dreams are until you go to leave, and by then you might not even have a mind left to change...
A fragment of the mists of creation, drawn to those desperate to make their dreams come true. Suitable for any magical fantasy setting.
Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.