This is a compilation of all the creatures I have in the world of Hewdamia.
I was spending some time reading some Rune Quest, Changeling, and Castle Falkenstein material and remembered why I hated most of the Trolls found in the majority of “Psuedo Medival, Eurpoeanesk Fantasies”. So once again, I charged up my rant muscles and….
Since the New Look At Dwarves was such a success, I decided that I would try an overhaul of another fantasy standard which I find boring, the Orcs. I’m using the Orcs only as a very loose base.
This is a compilation of the races of Hewdamia. Each is unique in their own way with certain strengths and weaknesses.
The name Onkorr given by locals means burning, which again has two meanings;burning bites and burning bodies.
Spiders of the moonlight, weaving webs of smoke, mist, and moonbeams.
These creatures have the uncanny ability to feel the ripples of magic, so they travel through planes, rather than distance to find food.
They are beautiful in an icky fuzzy spider way.
There are large and small crickets, each was unique.
“Look at the woods. There must be dozens of giant spiders here! We are so in trouble. ”
These little buggers are the bane and blessing of adventurers. If you find a location with lots of ogone’s, you know there is magic and magical treasure about. However, since the average adventurer has more magic items than the normal area, the flies will hang around the adventurer and their items.
Creepy, Crawley, Buzzing, Digging, Biting, Building, Sticking, Jumping, Clicking, and all the other things these small things do.
I don’t know why we are the outcasts of the lands. We out number the others and our armies are superior. We fight no more than the other races have in their historys. Why do they have contempt for us? It is because they fear us, the fear that we are better.
Keil Ooma - Drunkard Mercenary for Hire
These people could exist on a world with mythical elves, as they are not another race… they are humans. They are an ethnic group that is far removed from “normal” human stock. They have many traits (physical and cultural) that make them very different. Given Lyran culture and ways, if the Lyrans “went away”, a few hundred years later people would think of Lyrans the same way as we think of Elves… some strange mythical peoples.
Samhain’s kiss is an blue starlike flower that signals the end of period of bounty and the period of loss. It is also symbolically linked to “the other side” and is used in a number of traditions.
A careful forester keeps an eye out for the Orc Rose. The presence of Orc Roses in an area often shows that Orcs have been, or are, in the area. This way they can avoid suprises.
A plant named for its gords, both in the smell of wet dog and for their roughly dog like appearance.
Treller Vines are impressive enough in the jungle, where they wind along trees adding a riot of color. Then they moved to a new neighborhood.
It is a squeeky clean flower.
Scarlett Call: Also known as Blood Tangle, Tryms Mark (Trym being a god of Battle), Hunter’s Eye,Krell’s Mark (Krell being an Evil Spirit whos worship has to deal with blood), Widow’s Tears, Scarlet Call, and Earth’s Wounds. When blood has been shed in anger or waste, The Scarlett Call will be there.
After the PCs defeat (or force the rapid retreat of) a villanous necromancer/demon summoner, they discover a book. This book outlines how to summon a demon whose power increases according to the size of the summoning circle used to summon it. And after the PCs examine a map of the country, they find that the layout of the cities and roads match up with the required summoning circle. In fact, the final road that would complete the circle is currently in construction.
With anyone who can find out about the circle and the ritual to summon the demon able to somehow make the final road/line, and destruction of the cities and roads currently in existence out of the question (unless this is an evil campaign- that removes the moral quandary), how are the PCs going to solve this problem?