In a time before time, the creation of Baymaroen was primordial as all worlds are. Forces of energy clashing in a climactic font of brilliance to form the bedrock of the world. Silence issued forth for an eternity but lasting an instant. The appearance of the Firstborn was instantaneous. Life created itself from the cosmic essence left behind by creation. This is the story of the first war, the Untold War.
This is a test wiki sub. Feel free to edit and play with it. Lvl 3 and up should be able to directly edit the sub.
Request help. Check Strolen's and Pieh's XP and then HoH it and see if they both gained 5xp. Also, please vote on it and see if both their XP goes up. I can't vote on my own subs. ;)
The follow string of Mirror-folk evolutions, Mihradhz, Mihrral, and Mihradamagus, are collectively known as The Mirr. They are all curious and slightly annoying, each in their own way. They advance through their lives by pestering the rare mortals who visit their plane.
What do you mean, the little wriggly ones you throw at fish or the big rock ones that squish people?
Six months of hunting, six months of research and paying coin to scholars and sages, and now that we have the legendary wand of Geohadris the Stone King, it only summons stupid boulderkin? I am outraged beyond imagination!
Mapmaker's bane, a few of these can ruin a decade of cartography!
Flame fowl, brightest red chickens you will ever see, nice feathers for fletching arrows, but I'd pass on the omlet.
Half salad, half meat, I dont know what to make of these things, but without them our expedition would not have made it past the first oasis
Anjet of Cenn Caerwaith
Beware this wizardly cadaver! His spells might not kill you, but you will wish they had…
Therianthropes? Lycanthropes? Animorphs? Homo-Zoological-Hybrid-Sapiens? Manimals? Take your pick.
In the bleak midwinter frosty wind made moan, Earth stood hard as iron, Water like a stone; Snow had fallen, snow on snow, Snow on snow, In the bleak midwinter, Long ago.
English poet (1830 - 1894)
The dead, imbued with the divine essence of magic, walk again, ever hungry for the missing spark of a living soul.
"Is it just me, or is this cave moving?"
- Obin the Spelunker’s last words
"Though they walk as men and grow as weeds, they are neither; the angry dead, feeding the green with the rage until they walk again, yellowing bones bound by the twining green."
Pitiable creatures, wandering forever in search of that denied them, unable to rest even as they crumble away to little more than crawling wrecks of bones.
Slain by thirst and heat, these sad souls seek moisture - any moisture - to quench their eternal, burning thirst.
These ghastly beings are corrupted to do the bidding of Hosok, The Hand That Sees
The dead, when buried without last rites, often find it impossible to rest easy…
What if one were to abandon the classical 4-6 element universe and instead view things in a more ‘modern’ light?
Elementals have been around for a long time. In many games they unveiled their impressive powers, and reflected their mystical origin no one cared about. It is time for a remake.
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.
To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.
It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.
The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.
It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.
GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).