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Mourngrymn
May 3, 2006
Hits: 2951
Comments: 5
Ideas: 0
Votes: 4 / 4.125000
Surtur    Lifeforms  (Intelligent Species)   (Desert)

The hot sun was murder to my pale skin. I didn’t realize how harsh it would be, after all I read about the harshness of the burning sands who would have known that the tombs would be an understatement? I left my Lemiean guids yesterday, they refused to travel where I required to go. They are fearful of the Surtur, and frankly if what they tell me is true, I do not blame them. We will see.

-Aergais, Sage, Traveler, Historian

Mourngrymn
May 3, 2006
Hits: 3689
Comments: 7
Ideas: 0
Votes: 4 / 3.250000
Aegir    Lifeforms  (Intelligent Species)   (Water)

From afar I hailed the large man in the dialect of the keirn, thinking him to be friendly. To my surprize, the closer I walked to his large boat, the alrger he became, until he towered over my small frame. His frightning size and pose did little to hide his friendly face and then I knew, that I had found the Aegir.

-Aergais, Sage, Traveler, Historian

Mourngrymn
May 3, 2006
Hits: 11239
Comments: 7
Ideas: 0
Votes: 3 / 4.500000
Giants of Hewdamia    Lifeforms  (Intelligent Species)   (Any)

Some claim that the giants were the first mortals to walk the land in the wake of the spirits rising when the gods began breathing life into the souls that Kasal deposited on Hewdamia. As elusive as they are at times, here are my findings of their cultures in my search for the truth.

-Aergais, Sage, Traveler, Historian

MoonHunter
April 18, 2006
Hits: 5790
Comments: 20
Ideas: 0
Votes: 12 / 4.041667
Protoss - A fantasy version    Lifeforms  (Intelligent Species)   (Any)

Protos in Elder Tongue means ‘first’. This name is supposedly given because the Protoss were the first beings through the eyes, but some say it was given to the humans who first met them.

Scrasamax
April 8, 2006
Hits: 3365
Comments: 2
Ideas: 0
Votes: 2 / 4.750000
The Hill Folk    Lifeforms  (Intelligent Species)   (Plains)

The Hill Folk are friendly, as well known for their crafts as their crops.

Drackler
April 4, 2006
Hits: 4316
Comments: 17
Ideas: 0
Votes: 9 / 1.500000
Wolfkin    Lifeforms  (Intelligent Species)   (Any)

To see one of the wolfkin running is an inspiring sight, they move as if they had wings instead of legs, as if they were not tied to the ground, but could soar among the clouds

Arminas
February 19, 2006
Hits: 4503
Comments: 14
Ideas: 0
Votes: 6 / 4.250000
The Silvani    Lifeforms  (Intelligent Species)   (Forest/ Jungle)

Something of a new take on the traditional forest guardian. Like a dryad or a tree nymph but at the same time something completely different.

Dozus
February 5, 2006
Hits: 4302
Comments: 12
Ideas: 0
Votes: 6 / 3.916667
The S'krae    Lifeforms  (Intelligent Species)   (Water)

An aloof race of intelligent amphibians, the S’krae are an honor bound culture who have unusual customs.

manfred
February 2, 2006
Hits: 4273
Comments: 8
Ideas: 0
Votes: 4 / 4.000000
The Marcas    Lifeforms  (Intelligent Species)   (Any)

A race of little peoples, that have found the key to immortality. Sadly, it has evolved to more of a curse than of a blessing.

Pariah
January 31, 2006
Hits: 5699
Comments: 9
Ideas: 1
Votes: 6 / 3.916667
Kazi    Lifeforms  (Intelligent Species)   (Desert)

The bipedal sentients of the Southern Desert.

necromancer
January 28, 2006
Hits: 4587
Comments: 5
Ideas: 2
Votes: 3 / 2.666667
Replacements for Hobbits    Lifeforms  (Intelligent Species)   (Any)

Lets face it the Hobbits are dead and gone so if you would like to create a race to ease the pain of their departure or use necromancy to bring them back from the dead then this is the place for you.

Scrasamax
January 27, 2006
Hits: 4051
Comments: 8
Ideas: 0
Votes: 5 / 4.600000
Ash Children    Lifeforms  (Intelligent Species)   (City/ Ruin)

Some are called dhampir, others exalt as champions of undeath, and yet neither of these are correct…

Mourngrymn
January 24, 2006
Hits: 2579
Comments: 3
Ideas: 0
Votes: 1 / 3.000000
Obak`e    Lifeforms  (Intelligent Species)   (Any)

There are three types of Ma`no, each one nearly a different race as they have evolved through the years. They were all created by Sethalis for his master idea to take over the civilized races, but it was a failed attempt. These abominations live in multiple parts of the world, and will never be seen allied together as their dislike for each other is stronger than that for anything else.

Mourngrymn
January 24, 2006
Hits: 3773
Comments: 2
Ideas: 0
Votes: 1 / 2.000000
Lider`l    Lifeforms  (Intelligent Species)   (Any)

There are three types of Ma`no, each one nearly a different race as they have evolved through the years. They were all created by Sethalis for his master idea to take over the civilized races, but it was a failed attempt. These abominations live in multiple parts of the world, and will never be seen allied together as their dislike for each other is stronger than that for anything else.

Mourngrymn
January 24, 2006
Hits: 2738
Comments: 3
Ideas: 0
Votes: 2 / 2.750000
Alla`t    Lifeforms  (Intelligent Species)   (Any)

There are three types of Ma`no, each one nearly a different race as they have evolved through the years. They were all created by Sethalis for his master idea to take over the civilized races, but it was a failed attempt. These abominations live in multiple parts of the world, and will never be seen allied together as their dislike for each other is stronger than that for anything else.

Scrasamax
January 21, 2006
Hits: 4987
Comments: 9
Ideas: 0
Votes: 7 / 4.142857
Equus Vigilia    Lifeforms  (Intelligent Species)   (Any)

Many know the image of the Night-Mare, a sable horse wreathed in a nimbus of hellfire sent from the underworld every night to deliver dreams of terror and fear to the living. While this is not entirely incorrect, the truth is more complicated…

Ancient Gamer
January 21, 2006
Hits: 4524
Comments: 10
Ideas: 0
Votes: 5 / 4.700000
The Angaoth    Lifeforms  (Intelligent Species)   (Swamp)

An enormous Angoath was holding a young recruit in his hands, his body broken and blood seeping freely from between the cracks of his banded armour. The dead legionary’s head lolled unnaturally; obviously the neck had been crushed. It was amazing how fast these creatures could move and suddenly it lowered its head and charged headlong towards me, no doubt intending to skewer me on that sharp, spiky ridge. All around me I glimpsed similar scenes. The Angoath were washing over us like a wave of black silver, their claws rending us apart, their teeth chewing into our armour.

Mourngrymn
January 10, 2006
Hits: 2640
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
Ziegtaur    Lifeforms  (Intelligent Species)   (Other)

“Our enemies lie just across the plains brothers, may our God King see it in his wisdom to grant our masters victory at the loss of our blood. But let our enemies pay for that blood with every breath.”

-Ziegtaur Soldier at the Battle of Forgotten Sorrow

Roack
December 29, 2005
Hits: 3893
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
Bahara'hara'raha    Lifeforms  (Intelligent Species)   (Water)

Swarming, never-ending, sea of teeth, muscle, and scales. They are all pervasive, all consuming, and they will destroy you. Devouring body and soul. They are hatred and fear incarnate, a punishment from the foul and incomprehensible gods.

CaptainPenguin
December 24, 2005
Hits: 6821
Comments: 17
Ideas: 1
Votes: 12 / 4.416667
The Zombie    Lifeforms  (Intelligent Species)   (Any)

The spirit which dies with a murderous rage upon it’s conscience cannot rest, and re-inhabits the corpse it once dwelt in, stalking the earth in search of one thing: revenge.

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Random Idea Seed View All Idea Seeds

       By: Priv8eye

A group that wished to be 'ever-living' instead was cursed with 'never-dying'. Thier flesh rotted and fell fromthier bones but still they lived on. Now as skeletons they continue thier quest to remove thier curse. As skeletons they differ in that they do not need controlled or summoned. They are fully fledged NPCs with drives or ideas of thier own. Stabbing and slashing weapons would not affect them.

Ideas  ( NPCs ) | April 28, 2005 | View | UpVote 1xp


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