''I stand before you now to tell you that the gods have spoken to me! Obey not the strictures of the Church! They seek only to deprive us of the very same pleasures that they enjoy themselves''.
Ostensibly but a rock, a chunk of metal, it has one extraordinary use: randomly, the Igneus Saxum issue flames.
Veglins are fungus-goblin hybrids with a unique life cycle, all of whom are inflicted with inescapable racial dreams. Their biology and psychology are product's of an ancient, evil wizard's plan to get someone else to build his hideouts for him.
The smoke-breathing gnomes of the Thunderheads
An offshoot of humanity arises from its underground home due to a massive civil war and other ancient fueds…
A new Take on Dwarves should hit the following key points Short (After all Dwarf means a short person), Underground (traditional living arrangements), Artificers (Maker of things, use of forge), and Good Combatant. They don’t have to be short vikings.
I’m bored of dwarves. So, I’m trying to create my own dwarves. I’ve decided to call them the Duerga. Here’s my basic ideas, and I’ll flesh them out later, hopefully with your help.
Let me just say I HATE DROW. The DnD anti-elves really annoy the heck out of me. They are annoying two hit die monsters. They have become hugely popular because of some well written DnD fiction books. Yet, they don’t make sense. So lets try again.
Tarot Cards are used by Magic folks to predict the future (cartomancy). Since the present becomes the future through the interplay of elementally alligned forces, the tumble of cards can give clues to the way the pattern of elements will be in the future.
This means a wizard will have a deck of cards with them. Since cards were used to train wizards in legerdemain, Since they have cards with them, they frequently know how to use them. Guild magic users often have a knack for fancy shuffles, palming cards, and a variety of card tricks and games.