Elves are said to be girly, elves are said to be gay. What does this popular opinion stem from? Hardly their lack of facial hair. Note: Not quite a new take, but something to think about.
The Khor are a monsterous and violent race that can grow to great size.
These are Elves of a different sort. Not quite a new take. The HighFather is the father of all his race. He is immortal, powerful, and a strong physical presence. His memory is quite powerful- it is the races way of immortality - to be remembered by the HighFather.
I was spending some time reading some Rune Quest, Changeling, and Castle Falkenstein material and remembered why I hated most of the Trolls found in the majority of “Psuedo Medival, Eurpoeanesk Fantasies”. So once again, I charged up my rant muscles and….
Since the New Look At Dwarves was such a success, I decided that I would try an overhaul of another fantasy standard which I find boring, the Orcs. I’m using the Orcs only as a very loose base.
This is a compilation of the races of Hewdamia. Each is unique in their own way with certain strengths and weaknesses.
I don’t know why we are the outcasts of the lands. We out number the others and our armies are superior. We fight no more than the other races have in their historys. Why do they have contempt for us? It is because they fear us, the fear that we are better.
Keil Ooma - Drunkard Mercenary for Hire
These people could exist on a world with mythical elves, as they are not another race… they are humans. They are an ethnic group that is far removed from “normal” human stock. They have many traits (physical and cultural) that make them very different. Given Lyran culture and ways, if the Lyrans “went away”, a few hundred years later people would think of Lyrans the same way as we think of Elves… some strange mythical peoples.
This is a listing of every minor race write up and ideas to someday be expanded into full lifeform write ups.
Originally High Elf blood. A band of warrior type high elves moved north to the “Settlements” where they could fully exploit their warrior natures. Intermixed with a dwarven and gnomish tribe, with tales of several half-orges.
An insidious creature, most likely somehow "related" to trappers and lurkers, the Dead Leaves (for no other name exists as of yet for this foul thing), hibernates for three of the four year's seasons, deep underground. Its active time is Autumn, when trees shed their leaves, depositing colorful carpets across the ground. The terror then emerges and blends in with the surrounding leaves, perfectly camouflaged, waiting patiently for unsuspecting victims. In appearance it resembles nothing more than a ten foot square, six inch thick, layer of bright yellow, orange, and red leaves. The only hint that someone is walking on top of it, comes in the form of an unusual amplified sound of leaves crunching underfoot. Too late usually, the victims notice this additional "crunch". The Dead Leaves will then swirl and "rise" up to smother and suffocate the victim, like a colorful, malevolent, boa constrictor.
Fire, as can be imagined, is particularly effective against this creature, but one has to *know* it's there before putting it to the torch. And there's the rub. The creature is impossible to "identify" in a large patch of fallen leaves by eyesight alone.