From the same school of thought as, "Hey GM, which book did I just randomly pull from the shelf of the wizards' library?" No plot hooks here, just flavor additions.
Those attuned with magic and nature can use this plant to quickly identify what might be traveling or living in its area by their footfalls.
"Aye, lad, the Great Tree- its got a branch in each world, and each branch is a world. If one were to find the place this world, this branch, met the main trunk, like I did, they could go to them other worlds. 'Course, you'd be some kinda poison, or, or, disease to the Tree, and that damn tree got one hell of an immune system. When me an' me buddies entered her trunk, she put up one hell of a fight. We fought for hours through every protection system she had, and all to get lost is this world fulla strange elves who glamoured us, trying to keep us as pets. We barely got back." -Old Gerald, man in the pub
Borrowed shamelessly from Norse mythology (see Yggdrassil, the World Tree), the Great Tree both connects and is worlds.
A coveted tree, 100 words
A warped and twisted, low-standing, tree covered in dark bark. It's wild, overgrown tangle of branches creep across the ground in a large circle. The entire thing is covered in a multitude of thorns that shift from a bright acidic green to a deep blood red.
A flower that blooms in honor of the sun itself.
"My god, what is that?"
"Orcweed, sir. Never need a wall with this growing."
Medicinal Plants Real world list
A strange sight of the wastes, long green streamers pinned to the sky floating on the wind.
The Wastes are never silent. There is always a baleful music on the wind.
One of the more unnerving of fungi, “Liche Fungus” has its uses…
A collection of plants that could present a challenge for the PCs.
Also going by the names ‘Mageweed’, ‘Sorceror’s Moss’ and ‘Puff-Wizard’, these tiny little shoots can have a variety of uses to the canny alchemist.
“Since the vile Plante’s Deceased Hoste is not technically a Part of its Anatomy, any attemptes to Kill the Monster using regular methods is likely to prove Futile, especially that of Beheading the Creature. It seems to regarde its Head as a most Unnecessary part of its Composition, and thus as it moves its Head exhibits a frightening lacke of Expression, and lolls in a way most Unpleasant to observe.”
Samhain’s kiss is an blue starlike flower that signals the end of period of bounty and the period of loss. It is also symbolically linked to “the other side” and is used in a number of traditions.
A careful forester keeps an eye out for the Orc Rose. The presence of Orc Roses in an area often shows that Orcs have been, or are, in the area. This way they can avoid suprises.
A plant named for its gords, both in the smell of wet dog and for their roughly dog like appearance.
Treller Vines are impressive enough in the jungle, where they wind along trees adding a riot of color. Then they moved to a new neighborhood.
It is a squeeky clean flower.
Scarlett Call: Also known as Blood Tangle, Tryms Mark (Trym being a god of Battle), Hunter’s Eye,Krell’s Mark (Krell being an Evil Spirit whos worship has to deal with blood), Widow’s Tears, Scarlet Call, and Earth’s Wounds. When blood has been shed in anger or waste, The Scarlett Call will be there.
These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects.
And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining "Meh, what's the point of it all anyway?" or "I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment."
Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects.
The solution lies in constantly "motivating" the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.