Death is the fate of every birth, and life is only a brief loan of light before the eternal darkness swallows us. The remaining years of life have been stolen from the creatures known as Time Zombies, who stalk the living in the hopes of stealing a few more years of precious life.
These pale mutations may have once been children, or perhaps monkeys, now all that remain of their former origins is the humanoid shape of their bodies, all else having been twisted into a gross mockery of life…
A swarm of what appears to be small gray chips of concrete leap and skitter across the ground from the shadows of the ruins towards you…
The MoonÃ‚Â´s little alchemists
The airborne spies of the Bloated Moon
Some places are better left undisturbed…you never know what may be waiting there for you.
Crawling among the garbage and offal, the detritus of what men call civilization, the myrie bugs claim their own small domains. They eat, and breed, and wait…
When in towns or near human habitation, be careful what you use your swords on, for that large sluglike Velvet Worm you might be facing could well be someone’s beloved family pet.
These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects.
And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining "Meh, what's the point of it all anyway?" or "I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment."
Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects.
The solution lies in constantly "motivating" the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.