“Swiftly, repent! The Saintmaker is coming!”
When inventors, scientists and researchers die, they don't always take their ideas with them.
"Aye, 'dis here is yer problem, squire. Yer gone and got yerself a Cog Devil infestation in the ol' gear box, haven't ya? Look at the little bugger squirm, eh? Nah, dont be embarrassed, squire. It's better than lice on yer privates, innit? Coz, they're harder to get rid of, they are. And a lot more expensive too.."
Istherm Mild (esq.), licensed steam engine mechanic, overheard advicing one of his customers…
Sometimes, the places remember. Where Destiny’s threads intertwine, echoes of the past live again.
Malignant entities, these beings have existed in unlife for so long that they have forgotten what it means to be mortal.
Not all vampires suck blood, there are those who suck feelings as well and you often have no idea of it until the vampire is feeding upon you.
It is said that a ghastly ghost of glowing glass haunts Vallermoore Cathedral, the spirit of a fair knight of centuries past…
Several arson attacks, and two deaths later, as the Mayor retreated from the ashy figure before him and his curtains went up in flame, he decided that burning the Bishop had been a very bad idea.
“The last thing we ever saw was its inky tail as it swept under the door. I fear the scions of Durnthar have taken yet another piece of us.” - Gould Maran, Keeper of the Throne Seal
The first sign of one of the Few is the glow that surrounds it.Most of the survivors of such encounters only saw the glow, for few can fight face to face with the Few and survive to tell the tale.
Gharjoy are one of the seven things that are called Gargoyle. They may be the origin of all things Gargoyle.
There are seven or so types of lifeforms considered Gargoyles by the less informed. This is one.
Geomorphs are related to Earth Elementals in structure and form, but these creatures have more in common with ectomorphs (spirit forms) than true Fey or Elementals. They may be a distant offshoot of spirit dragons.
Pcs learn of high power magics that allow them to banish weapons and suits of armor to some 'elsewhere' place until such time as they need it. reduces encumberances, gets fewer questions, and when the PCs get jumped by thieves in the ally, they can summon their suits of full plate armor with weapons drawn.
Lesser powers would allow them to summon their weapons from another physical place, drawing them to their hands like Luke skywalker summoning his lightsaber on Hoth.