The Harakan have been created with only one purpose in mind. They hunt the despised slaves of the Empire
A.k.a. Belcher, Fleshbag, Mr. Soupy, Spitter, or a Walking Cauldron
Support for your zombie legions...
The Mihradhz shrieked, with a sound like fingernails on slate, as it was dragged headlong into our world by a greedy and uncaring spellcaster whose only desire was to defeat his rivals.
"Neither steel nor stone could cause any damage, my Lord... It was simply too big, unlike any enemy we have ever seen."
Legion Captain Meron's last report to General Lorgar
"When the trees shuddered and the earth shook, we knew it was far too late to retreat."
Excerpt of General Lorgar's last report to Emperor Paulus, following the loss of his entire army of 10,000 men
More subtle than artillery, Mul'Tals, the siege-vine of the Kel'Regar, is more than capable of reducing the strongest of defenses to rubble, growing, twisting, and devouring its way through them.
"For days, we've heard nothing but cricketsong, from the coming of dust to an hour past dawn. Nothing he happened, but I'm sure something will."
last journal entry, Traggion the Explorer
Circle help me, I ran like a little girl…
Picture the wildest rodeo you’ve ever seen. Now picture it half a mile above the earth.
The Kir’bret’rasach is the Kel’Regar answer to the question of the main battle tank. More than one foe has been caught unaware by its massive strength and tearing claws.
Undead abominations born of the Light, the glow of the Accursed’s warped flesh strikes terror into those who behold it.
The result of a disastrous summoning accident involving a fire elemental, a pig farm, and a farmer’s daughter, bacon elementals can only be described as delicious.
22. Creepy Little Dead Girl
A staple of every zombie movie, the CLDG appears to be a normal girl around the age of 6 years. This zombie rocks quietly nibbling on a piece of human flesh until someone comes close enough that it can attack. Like a land mine, the CLDG can infect one opponent before fleeing or being destroyed.
The thief looked around to make sure noone was near and then grabbed a golden jewel-studded chalice. At once two bronze effigies sat up on the tombs they lay on, their ruby-red eyes snapped upon and they spoke in a metalic voice which echoed through the nave. "Put that back and leave this holy place, or face death for your act of sacriliege."
"...I’ll be damned if I go within a league of the Girders. Death is there on eight damn legs clicking and chugging away." Ex-salvager Tim McClanny
Steel is the herald of dawn. Steel is the slayer of tyrants. Steel is the bringer of liberty. Steel shall prevail.
Electro-Clockwork assassins of the Far East.
"It’s important to remember, when dealing with the clockfolk, that they only LOOK like toys."
In the deep of night, even the most jaded of criminals will look over their shoulders for the telltale scarlet glow of the steamwalkers.
The grinding of gears in the dead of night is a precursor of an unforgiving danger. Survivors remember little, save the smell of metal and death.
Purple deer have begun to appear near the ruins of a fallen city, or other place of power. Hunting the deer is absurdly easy, as their coloration makes them easy to see. The heros prepare a feast from a freshly killed deer find out several hours later that the meat of the new purple deer is poisonous. This can range from cramps and vomiting to the truly sinister and lethal.