Hiding deep within catacombs of the ancients, in low, deep alcoves where they lie, spider-like, awaiting the taste of fresh blood, there are the hideous Torlakia, dark beings who once lived and are now, fearfully, undead.
The Furry Tree-Zombies were a race of Tribal Jungle Halflings untill an insane Re-Animator discovered their existance.
Gar-Monkey look like small chimpanzees with long (nearly prehensile) tails and two feathery wings. They have become pests in most human habitats. However, most people do not know their real reason for being.
There are seven or so types of lifeforms considered Gargoyles by the less informed. This is one.
Stayers are classic stone gargoyles, big gothic, bat wings, claws, fang, and so on. They are quite variable in their appearance, but they tend to keep this in common. They are also the defenders of Wizardry - Great Magics.
garÂ·goyle Pronunciation Key (gÃ¤r goil) n.
1) A roof spout in the form of a grotesque or fantastic creature projecting from a gutter to carry rainwater clear of the wall.
2) A grotesque ornamental figure or projection.
3) A person of bizarre or grotesque appearance.
4) In a fantasy world, these are more than projections. They are animated. They could be constructs, spirit forms, or an actual species.
They are so cute. They follow you around like a puppy. It is a badge of honor to be interesting enough to be followed by one of them.
But, “What is their purpose?”, “Who are they observing for?”, and “Why?”
A scroll golem is a variable sized construct that looks exactly like what you’d think: a collection of magical scrolls twisted and connected into the shape of a humanoid creature.
The Kathyrrian Zombie is a special kind of Zombie created by the Kathyrrian Cabal, an exotic group of spellcasters based in the Acaians.
Grappling hooks have a tendency to miss their targets, or to simply give way. Now both of these problems are solved at once, with a hook that can think for itself!
Many magical items adventurers seek out help them carry more loot, keep themselves fed and healthy, or just simply hack the bad guys to itty bitty bits. This one lets their loot carry itself.
Masters have come and gone, but Honest Wrekk has always been around.
An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.
The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...