Hidden in the snowy mountains lies a small settlement. Not unlike others however this village is entirely populated by undead. These undead are atypical.
"Neither steel nor stone could cause any damage, my Lord... It was simply too big, unlike any enemy we have ever seen."
Legion Captain Meron's last report to General Lorgar
"When the trees shuddered and the earth shook, we knew it was far too late to retreat."
Excerpt of General Lorgar's last report to Emperor Paulus, following the loss of his entire army of 10,000 men
Picture the wildest rodeo you’ve ever seen. Now picture it half a mile above the earth.
Does that thing ever shut it’s blasted mouth? Why did you give it one to begin with?
Crystal Hornets are heard long before they are seen. Their humming is like the beautiful sound of a violin that is being played by a master musician,and to those who have encountered them before, it acts as a warning.
Stormbound, the ship rolls hard over to once side. All that is not strapped down is tossed violently overboard in a splash of freezing water.
There, on the horizon- a tower. Squat, it stands alone on a tiny island. However, it's the only land in sight, and any more of this ferocious storm will crush the boat to splinters.
Taking shelter within the ornate entryway of the squat tor, the party notes with interest that no signs of life break the silence of the stone tower. As they take another step forward, they realise why.
This is the fabled tower of Brenji, a rich merchant who wished none to share his enormous wealth. He constructed this tower to store his gold- trapped and ready for any potential thieves. But the ingenious pitfalls and scything walls are not the only dangers within the silent walls of the building. A guardian, left behind by Brenji, still stalks these very halls.
A rattling hiss echoes somewhere from below...