Expies are cheaply made autons with artificial brains.
Imperfect simulacra, ever attempting to improve themselves, to make themselves better
The spell Animate Dead has existed for a very long time, with many variations. The spell Cadaverous Companion is another such variation, but it is tailored to the animation of companion animals, rather than human corpses
Say hello to our large robot friends. You will find them kind, generous, compassionate, and friendly. They are strong enough to lift several tons with one arm, but gentle enough to pick up an infant. Unharmed.
~ Salazar Vector
The dark side of the ubiquitous skeletron, corrupted from within by it's own basic technology.
One of the rising interests in the Cosmic Era is the realm of robotic sports.
the three pillars of robots
In the Cosmic Era, the proliferation of arcanotech, cyborgs, robots, parapsychic threats, black market weapons, new illegal drugs constantly hitting the market, all backed up by large organized criminal syndicates, the average police officer doesn't stand a chance.
Also known as 'jeks, wo-pos and a variety of other derogatory terms
Guilt is a powerful force
The Vitralara are an artificially created race. Despite accomplishing everything they were intended to do, the Mages of Banqua al'Zed consider the experiment a failure.
Circle help me, I ran like a little girl…
The result of a disastrous summoning accident involving a fire elemental, a pig farm, and a farmer’s daughter, bacon elementals can only be described as delicious.
22. Creepy Little Dead Girl
A staple of every zombie movie, the CLDG appears to be a normal girl around the age of 6 years. This zombie rocks quietly nibbling on a piece of human flesh until someone comes close enough that it can attack. Like a land mine, the CLDG can infect one opponent before fleeing or being destroyed.
The thief looked around to make sure noone was near and then grabbed a golden jewel-studded chalice. At once two bronze effigies sat up on the tombs they lay on, their ruby-red eyes snapped upon and they spoke in a metalic voice which echoed through the nave. "Put that back and leave this holy place, or face death for your act of sacriliege."
"...I’ll be damned if I go within a league of the Girders. Death is there on eight damn legs clicking and chugging away." Ex-salvager Tim McClanny
Steel is the herald of dawn. Steel is the slayer of tyrants. Steel is the bringer of liberty. Steel shall prevail.
"It’s important to remember, when dealing with the clockfolk, that they only LOOK like toys."
In the deep of night, even the most jaded of criminals will look over their shoulders for the telltale scarlet glow of the steamwalkers.
"Things were better in the old days," said the mage, "when you could watch the beautiful spellbook soaring on the air currants high above the geysers, and it would come to you to be fed. But they drove it into hiding, they did."
Khor are a monsterous and violent race. Within five years of being born, they grow to about half human size and are very, very inteligent. As they get older, they get larger... unfortunately they become less intelligent. After their adolecesence (about seven years), they grow to human size and are of a low human intelligence. As they age, they grow larger, slower, and stupider. Most of them end their lives 3 to 4 meters in height. Khor have been reported upto 10 meters tall, though those elder giant Khor do little but hit anything that disturbs them.
As they age they get larger, they don't seem to ever die of natural causes.