These are items of great interest to the Players Cult, and show a few potential ways to bring them into a larger campaign.
The First three are of particular interest to one guild over the others, while the final two are vitally important to the Cult as a whole.
What used to BEE the crown of an old dwarven king has now BEEn made a portable BEE-hive.
One man's ultimate demise could prove another's treasure...Or curse.
Dentures, magic dentures.
Also known as the Equalizer.
When a situation calls for more than Soma, but less than Nerve Stapling, there's Lybrium
The perfect ring for those who seek to make the most dramatic of entrances.
Gotta have dat juice!
Golgotha, Shadowrunner and notorious Juicer
Two halberds that were made for each other.
A magic knife - when it hits a target, it can age them by centuries, and may de-age the user.
Not all armor is created the same, some is made from sterner stuff, others, not so much.
A moonsteel armlet set with diamonds
A rare male only Imbrian armor
Armor and accessory set worn by the guards of the Imbrian Royal Palace and the Lunar Temples
The Knights of Imbria are most commonly seen in artwork bearing their famous, or infamous heart shaped escutcheons
A destroyed Kingdom of the Moon, Imbria was lost and it's flotsam of debris rained down on Earth. Among the treasures of shattered Imbria were it's Ancient Swords
Better known as the Ghost Suit
The best example of space designed power armor
"Though he walk through the most dangerous ghetto in the city, he shall fear no evil with Lawboon by his side."
All spell casters gain their abilities through a form of demon possession. So in order to gain magical abilites, PCs must track down and trap demons. Of course there are some pretty powerful demons, if the demon is stronger than the PC, the PC could find themselves subjugated to the Demon's will.