A set of armour, fashioned out of bone and metal.
A Mithril collar with various high quality gemstones imbedded in it. It has a clasp in the back, and a hinge in the front to allow it to open and close.
The Magical effects of the collar are…complicated. They are listed in full detail under magical properties.
A small round cantine, that is strapped around its wearer with a leather strip. It has the ability to never run dry. It will be able to contain any type of liquid such as acid or lava. It will also never run out.
A dagger that makes the user think that he is invisible.
With this bracelet you can let your fists do the talking.
Wanting to hide things in the open, Phillip made this magical cup.
The demon stood before him laughing, “That puny sword can’t touch me.”
Without a word the man turned the blade so that the edge faced the demon, he ran ducked under the demons fist and slashed through the stomach of the foul creature. “How?”Â The demon asked.
“You have been found guilty!” Spoke Nemisis*
*before the Battle of Fate
Needing to speed up magical item creation, Phillip Thornblood made this staff to glue, bind, weld, melt, or even smash things together.
Good luck, and good fortune favors those who possess the Pillars of the Alchemist.
Salvation to oneself is bought through the salvation of others…
Can a demon ever learn what it means to feel pity, grief, fear, despair, joy and the rest of those tangled emotions and feelings that plague humans? Can beings who obtain their deepest satisfaction from the suffering they inflict on others,ever embrace those very things they so passionately despise and hate about the mortal races? Mozrak,wisest of the half-demons and beloved of the Mother Godess, believed it not impossible. The Staff is both his curse and gift to his pureblood cousins.
Thin, tough, gummy almost to a point of rubber, and pitch black in color, it was only by sheer accident that anyone outside the drow race ever learned it was food.
An innocent square of delicate material - barely larger than a handkerchief in size. However, those who’s skin come into contact with this cloth, may find themselves wishing they never handled it.
These items, potent wards against spirits, were once commonplace. Following the end of the old Empire the methods of their manufacture was lost and none new have been made in the intervening centuries.
A reflective sheild, when a weapon intended to harm the wearer of the sheild is seen in its reflection, the weapon will instantly turn to dust.
An ancient sword, corroded yet sharp, which heightens all the worst qualities of its bearer (eg bloodlust, greed, no care for others). [Edited for more detail.]
A small and horrible bundle of needles and dyes with a truly sickening history and unpleasant side effects.
Specially treated troll flesh dried in strips like jerky which heals in small doses.
Thousands of orcs chant in unison as their champion and chieftan raises the black iron morningstar, they chant for the hammer of the underworld, the unbeatable weapon of orcdom.
A small trinket, unseen for centuries. It could be found anywhere: Perhaps lying with another cache of coins in an abandoned monestary. Perhaps behind a glass casing of a coin collectors display. But those who know what this coin represents may be inclined to flip it during times of oppression. Doing so may become their salvation, or the instrument of their demise. So toss the coin if there is nothing to lose, and see if you have The Devils Luck.
The PCs discover a large white ball in the branches of a tree, or in a niche in a cave. Unless magically examined, or by a PC with a specialty in insects, it is a plain, smooth white ball. After a short time, it hatches and releases hundreds of spiders, cockroaches, some other nasty bug