“So this is the sword of Crog, the legendary hero…right?” This weapon may prove that psychology can be better than magic.
Few in the history of the world have mastered creation of the aspect stones - certainly there is no mortal alive today that could craft one. Few even know of such an items existence. It is said, however, that all legends are derived from truths, and the Aspect stones may be the fact behind many great myths.
“I’ve got to finish it, I’ve got to…”
The bureaucrat in the Office of Interior Development expects us to solve a riddle before he will even SEE us? You’re kidding me right? Oh, you’re not kidding…
Deep within the bowels of the perilous labyrinth, the fearless heroes come upon a grand, ornate chest. Eager for more plunder to line their pockets with, they heave up the lid - to find nothing. A red herring? Maybe not.
It’s no secret that Ogres fight dirty. The slobbering hulks will wield anything they can find in their bloodthirsty rage - which often results in very odd weapons indeed!
Invented by the Pelezians, the ceremonial bowl became a part of the holy tradition, coupled with a most practical purpose.
(Made for religions of agriculture.)
Who says maids can’t use magic?
Your eyes can lie. Blindfolds can slip away. The Dark Latern extinguishes the deception of light and shadow.
A Legendary magic item given to Oamahar of the Wise by Aurorobouros for achieving perfect harmony with the elements. Warning: This item may not really exist, nobody knows.
This beautiful amber charm has changed the fate of empires, saved towns in the past, caused romances…and left a trail of damaged and destroyed minds in it’s wake. The one who would use it’s power should be prepared to pay a heavy price…
Why go to all trouble of applying makeup, when a few simply cantrips can produce much better results in a fraction of the time?
The bearer of this cloak believes it makes him invisible to the rest of the world, but the pure irony is that the cloak only makes him more noticable.
Fairly small and innocuous looking, appearing to be little more than broken trinket, a dissassembled "ship in a bottle", this artifact of immense magical power only starts to show it’s power as you meticulously rebuild the ship in the bottle.
The weapon has elvish writting on the hilt, which describes the power of the blade and a warning to whomever may use it. the main users are elvish warriers and members of a royal family as it is normally handed down a family line. The blade is made of platinum which shines mother of pearl and when commanded to it can submerge itself in boiling water which can get up to 110 degrees. The attacker can not withstand the blade near them or on there skin, as the blade enters the body the boiling water will burn them from the inside out within a matter of seconds.
One of the most powerful relics of the persecuted People of the Coral is the Saviour, a beautiful multi-coloured coral trident that has saved them more then once from total destruction in the wars of the past,and was given to them by their goddess…
A glass-coated axe of stone capable of inflicting much worse damage to the foes armor than to the foe…
A firebow, though no longer the staple weapon that it was during the era of it’s modernity, is still a powerful and versatile missile weapon in it’s own right.
Blessed by three of the Spirits of Nature,it ensures that the wielder will slay his foe in any duel. Provided he always fulfills the requirements laid down by the first wielder.
Magical cloak that acts as armor. Protection against normal and magical attacks as well as holy spells. Gives creatures who are harmed by light and sunlight immunity. Give wearer the ability to become invisible at night. Sentient and cursed. See full description for details.
The Earthblood Warrens are a series of caverns in which dwell men who live around the Earthblood Vein, a river of magma. They use the magma from the Earthblood Vein to warm and light their homes and cook their food. The Warrens are several miles long, stretching along the banks of the Earthblood Vein, and since nobody wants to walk that far, the Earthbloodmen capture large, magma-swimming serpents, which they train and ride.