“Beware those gems that adventurers try to sell you. Before you know, they turn to fools’ gems”
“Space farming ain’t like jumping through hyperspace boy! You got have patience, lots of water and thousands of kilometers of tubing.”
A 100-word piece of Sci-fi minutia
30 books to be found within a steampunk setting. Manuals, tomes, and blueprints galore!
Bucky Batteries: when you need batteries to last a long long long time
A 100 piece of sci-fi minutia
"Ve'laan rust!" - Sailor slang, meaning "nonsense"
A metal with unique properties, ve'laan is prized by seafaring folk and admired by jewelers.
With bright light and 5 minutes burn time, this is required equipment for any cave-diver worth his salt.
Need to know which way you took in the maze? Mark your path with chalk.
Leaving a message on the wall for your sleeping lover? Write it in chalk.
Got a virginal sacrifice, a lunar eclipse, but nothing to to inscribe your floor with? No, not chalk; YOU need to get some help. Expensive, professional help.
Discover the real and mythical origins behind items of mundanity!
Fire is best kept in the boiler; it's much too dangerous to be using for something as simple as lumination.
A specialized suit of power armor designed for peacekeeping and urban roles
"Commander... every chime in a five mile radius is making a racket. Something big is coming... something mean."
A longsword that lashes out in the hands of a graceful warrior.
The Forget Me Not is a weapon as beautiful and unique as it is deadly.
A collection of 30 bardic tales you may hear sung in the local tavern or empresses' court, complete with bardic verse excerpts from all 30 tales themselves.
Many of these tales can also be used as quick plug in adventures for Gm's looking for a side quest. (And let the players exploits be turned into the song by a near by bard perhaps?)
Relics of an ancient necromantic faith: A few strange charms and a small black book. What power do these odd devices hide?
While the glory goes to the battlemechs, during the height of the Star Empire, the martial machines were said to be outnumbered 20 to 1 by their menial brethern, the industrial mechs
Discovered by accident by a snacking alchemist, Two Flask Halo has become known as an effective and reliable source of combustion sought after by many adventurers.
A horrible torture device. Not for the squeamish.
Prometheus was a Greek Titan. Possibly one of the most important Titans, as he stole fire from Zeus and gave it to the humans. This system was developed to resist those forces through technological means.
Even though I often didn't see my father for months at a time, I know he loved me as much as I love you, Son, and as he once said to me, 'I may not be the best father, but I will always send my prayers when you need them the most,' and that is what I intend to do for you. Remember this, even if you don't see me for a while and want to hate me, I love you.
Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.
During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.
A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.
Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.
Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.
Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.
Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.
Hu's Iron Ball should be handled carefully by players and gms.