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Agar
March 10, 2005
Hits: 10317
Comments: 15
Ideas: 0
Votes: 17 / 4.235294
Drow Spider Jerky    Items  (Other)   (Non-Magical)

Thin, tough, gummy almost to a point of rubber, and pitch black in color, it was only by sheer accident that anyone outside the drow race ever learned it was food.

macaroni
February 6, 2005
Hits: 4900
Comments: 7
Ideas: 0
Votes: 6 / 3.083333
The Indian Madu    Items  (Melee Weapons)   (Non-Magical)

a very useful exotic weapon

Cheka Man
February 5, 2005
Hits: 3367
Comments: 3
Ideas: 0
Votes: 8 / 3.187500
Fungus Spear    Items  (Melee Weapons)   (Non-Magical)

It looks very much like a normal short stabbing spear, wih a bulbous metalic haft and a slight greenish sheen on it’s razor-sharp blade. But those who have encountered it and lived to tell the tale, or used it themselves, know differently…

Sentinel
December 7, 2004
Hits: 8299
Comments: 17
Ideas: 0
Votes: 7 / 4.000000
The Troll Nose Ring    Items  (Jewelry)   (Non-Magical)

A Nose Ring? Yep, a nose ring. The ancient symbol of power of the trolls and said to have magical abilities….

Royal_Assassin
September 16, 2004
Hits: 4180
Comments: 4
Ideas: 0
Votes: 4 / 3.750000
Gunjii    Items  (Home/ Personal)   (Non-Magical)

Poleran:  Hey what are you chewing there sir?
Bearded Man:  Gunjii a super sticky gum.
Poleran:  What do you mean sir?

ephemeralstability
August 5, 2004
Hits: 7954
Comments: 12
Ideas: 0
Votes: 13 / 4.423077
Trivulo's Compendium    Items  (Books and Scrolls)   (Non-Magical)

A dangerous book of maps…

Jak_O_Lantern_King
August 4, 2004
Hits: 5725
Comments: 10
Ideas: 0
Votes: 9 / 3.388889
Glil Battery    Items  (Other)   (Non-Magical)

This large blue fruit’s pit holds a polarized electrical charge

Iain
May 30, 2004
Hits: 4729
Comments: 8
Ideas: 0
Votes: 9 / 3.777778
Roots of Unity    Items  (Other)   (Non-Magical)

Small wooden discs about 2 1/4 inches in diameter and between 5 and 10mm thick (see below). They are rumoured to be made from the roots of the great tree Unity that supports the centre of the world.

Siren no Orakio
May 29, 2004
Hits: 5488
Comments: 9
Ideas: 0
Votes: 7 / 3.357143
Phoenix Feed    Items  (Other)   (Non-Magical)

Firey food for your favorite feathered friend.

elfkin
May 26, 2004
Hits: 3729
Comments: 6
Ideas: 0
Votes: 8 / 2.687500
Dranothoin's mace    Items  (Melee Weapons)   (Non-Magical)

This mace, is the symbol of the kadumish dwarve’s independence.  In the days of old, the dwarves were defeated and invaded by the dragon men, who enslaved the dwarves.  Dranothoin, stood up to them wit his mighty mace and smote the granite statue of the dragon men god.  This inspired the dwarves to revolt.

Siren no Orakio
May 25, 2004
Hits: 5606
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
Rainbow Claws of the Whirlwind    Items  (Melee Weapons)   (Non-Magical)

4 bladed claw weapon, with the fourth blade in a rather unusual place.

Agar
April 3, 2004
Hits: 7601
Comments: 11
Ideas: 0
Votes: 12 / 4.583333
Helspar    Items  (Materials)   (Non-Magical)

A metal found deep in the bowels of the earth. It stays warm even after years away from the forge.

Shadoweagle
March 24, 2004
Hits: 8347
Comments: 17
Ideas: 0
Votes: 15 / 4.866667
Imuricum    Items  (Materials)   (Non-Magical)

A particularly volatile element, Imuricum is found in Adamantite covered by Red Mui’aan Fungus. Only the greatest of alchemists dare attempt extracting Raw Imuricum; only the most foolish metallurgists mix it with inferior materials, and only the bravest blacksmiths will create weapons from this rare and dangerous metal.

Ylorea
March 9, 2004
Hits: 8189
Comments: 7
Ideas: 0
Votes: 8 / 4.000000
Literacy Learner    Items  (Other)   (Non-Magical)

The blackboard of the middle ages

Siren no Orakio
January 14, 2004
Hits: 5512
Comments: 6
Ideas: 0
Votes: 7 / 4.214286
War Paint of Dothkar    Items  (Other)   (Non-Magical)

A brightly colored ink that hardens the skin.

Pirate Penguin
December 12, 2003
Hits: 3084
Comments: 11
Ideas: 0
Votes: 10 / 2.050000
Ink Training Missle    Items  (Ranged Weapons)   (Non-Magical)

A missile ment for a presant or future based RPG

elfkin
December 9, 2003
Hits: 9015
Comments: 12
Ideas: 0
Votes: 8 / 3.687500
Sao's scissors    Items  (Home/ Personal)   (Non-Magical)

These scissors, though insignificant and well,  pathetic for an item on this site.  But before you critisize and yell, read this.

Chi Chio
October 5, 2003
Hits: 5115
Comments: 7
Ideas: 0
Votes: 13 / 4.307692
Trick Bag    Items  (Other)   (Non-Magical)

A small, ordinary looking red pouch that deters all but the most skilled thieves.

CaptainPenguin
July 22, 2003
Hits: 8090
Comments: 13
Ideas: 0
Votes: 8 / 3.187500
Lizardfolk Gold    Items  (Materials)   (Non-Magical)

Every year, the Lizardfolk, who call themselves the Quetzalx, send traders to the colony of Armegk, bringing with them their special kind of gold…

ephemeralstability
June 18, 2003
Hits: 14705
Comments: 33
Ideas: 0
Votes: 23 / 3.913043
Muzzled Mouse    Items  (Tools)   (Non-Magical)

Sometimes locks need that extra sharp fingernail to twist the catch. Sometimes a thief might find himself locked in a prison with a wooden door. The Muzzled Mouse is a hideous little tool which helps one in such situations…

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Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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