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November 11, 2005
Hits: 147547
Comments: 51
Ideas: 116
Votes: 17 / 4.823529
Books    Items  (Books and Scrolls)   (Non-Magical)

Books of all kinds and purposes, their short summaries as well as wide descriptions, come and enjoy.

November 11, 2005
Hits: 13497
Comments: 6
Ideas: 23
Votes: 3 / 3.666667
Antioch Books    Items  (Books and Scrolls)   (Non-Magical)

In Antioch, since the invention of the impressor (the printing press), books have been the “in thing”. Here are some of the most common ones.

November 11, 2005
Hits: 8667
Comments: 4
Ideas: 12
Votes: 4 / 3.625000
Midian Books    Items  (Books and Scrolls)   (Non-Magical)

There are a number of important, influential, or interesting books of Midian

November 11, 2005
Hits: 23319
Comments: 22
Ideas: 21
Votes: 10 / 3.900000
DogBounds    Items  (Books and Scrolls)   (Non-Magical)

DogBounds are the pulp magazines and books of their day: cheap, lurid, with a charm of their own.

November 2, 2005
Hits: 7737
Comments: 11
Ideas: 0
Votes: 7 / 4.500000
The Red Hand's Guide    Items  (Books and Scrolls)   (Non-Magical)

It is a simple book, a codex, a few dozen loose folios bound together. The cover is heavy stock with a simple red hand that one hopes is impressed in red ink rather than blood.

October 31, 2005
Hits: 6618
Comments: 10
Ideas: 0
Votes: 3 / 3.833333
Green Dragon Crescent Moon Swords    Items  (Melee Weapons)   (Non-Magical)

This weapons has been made popular by several heroic and near mythical adventuring types that have served the Empire over the last three centuries. They are large, powerful weapons, with a distinctive look to them, suitable for Heroes and those who think they are heroes.

October 30, 2005
Hits: 8265
Comments: 5
Ideas: 7
Votes: 3 / 3.500000
Lighting    Items  (Home/ Personal)   (Non-Magical)

Okay. How do your people see? We in the 21st century take good illumination for granted, allowing us to stay up and active for many more hours than our ancestors. Like so many things in a fantasy, people just kind of gloss over it… or think that candles illuminate like a 100 watt bulb. So how do people light up the night in your setting? How late do they stay up if they can light the night?

Ancient Gamer
October 27, 2005
Hits: 4520
Comments: 10
Ideas: 0
Votes: 7 / 4.214286
Kallio's Stilling of the Heart    Items  (Potion)   (Non-Magical)

The Stilling Potion is employed by mercenaries and necromancers alike; a potent concoction that makes the imbiber seem dead for a certain period of time

Ancient Gamer
October 27, 2005
Hits: 4226
Comments: 2
Ideas: 0
Votes: 2 / 4.750000
Marcaine's Soothing Brew    Items  (Potion)   (Non-Magical)

This Herbal Potion was made by Marcaine, a herbalist renowned for his penchant for making all his potions intoxicating in one way or the other

Ancient Gamer
October 27, 2005
Hits: 7477
Comments: 15
Ideas: 0
Votes: 7 / 3.928571
Korinthan Cracker Powder    Items  (Other)   (Non-Magical)

The Korinthan Master Thieves employ the Cracker Powder as a form of safeguard: An alarm system warning them of approaching guardsmen and their like

Ancient Gamer
October 27, 2005
Hits: 5889
Comments: 9
Ideas: 0
Votes: 6 / 4.166667
Korinthan Lock Acid    Items  (Tools)   (Non-Magical)

The Korinthan Master Thieves often employ this extremely potent acid in their nighttime activities.

Ancient Gamer
October 27, 2005
Hits: 7212
Comments: 9
Ideas: 0
Votes: 8 / 4.875000
The Malisso Cabinet    Items  (Home/ Personal)   (Non-Magical)

The Malisso Cabinet is an ordinary piece of luxurious furniture, but one that might create a lot of trouble for its owner.

October 27, 2005
Hits: 4257
Comments: 3
Ideas: 0
Votes: 2 / 3.750000
The Tome of Klorak -The Book    Items  (Books and Scrolls)   (Non-Magical)

It was the first true “scientific” book of healing arts. Thus the clerical establisment decided it was heretical and all the copies and the author were burned.

August 9, 2005
Hits: 6351
Comments: 16
Ideas: 0
Votes: 8 / 3.687500
The Strange Parchment    Items  (Books and Scrolls)   (Non-Magical)

The bureaucrat in the Office of Interior Development expects us to solve a riddle before he will even SEE us?  You’re kidding me right?  Oh, you’re not kidding…

July 29, 2005
Hits: 5377
Comments: 15
Ideas: 0
Votes: 18 / 3.916667
Coffer Blades    Items  (Transports)   (Non-Magical)

Deep within the bowels of the perilous labyrinth, the fearless heroes come upon a grand, ornate chest. Eager for more plunder to line their pockets with, they heave up the lid - to find nothing. A red herring? Maybe not.

June 9, 2005
Hits: 6913
Comments: 12
Ideas: 0
Votes: 19 / 3.578947
Aetherschreiber    Items  (Tools)   (Non-Magical)

If one listens to the aether, one can hear the vibrations traveling through space.  If one listens carefully one can hear what is said. - Lord Caasi on Aetherschreibers

June 8, 2005
Hits: 7922
Comments: 16
Ideas: 0
Votes: 10 / 3.050000
Aquaverso    Items  (Materials)   (Non-Magical)

The boat floats on what?
Air, the Aquaverso makes it float on air.

June 8, 2005
Hits: 6125
Comments: 13
Ideas: 0
Votes: 17 / 3.735294
Philosopher's Mercury    Items  (Materials)   (Non-Magical)

12 years ago: When Lord Caasi turns his restless mind to the ancient art of alchemy, he unleashes Philosopher’s Mercury, a primal source of matter and a key to manipulating the four elements of Danmatum, Lux, Phlegm and Gas

May 3, 2005
Hits: 4562
Comments: 6
Ideas: 0
Votes: 8 / 2.937500
Ahal Paste    Items  (Materials)   (Non-Magical)

A traditional weapon among certain primitive tribes such as the Powi,this strange paste derived from the Ahal nut has been used to suprise and encumber many an opponent.

Cheka Man
April 18, 2005
Hits: 6070
Comments: 14
Ideas: 0
Votes: 7 / 3.571429
Emma's Choker    Items  (Jewelry)   (Non-Magical)

Many are those who have worn this beautiful golden choker and paid for it with their lives. On the surface it appears to be no more then a very well crafted piece of jewelry.However, once put on it locks around the wearer’s neck and can only be undone with a certain key. When it is put on, a soundless clockwork timer starts.Three hours after it has been put on, a sharp blade comes out of it and slits the wearer’s throat.Attempts to pull or cut it off will also trigger the blade and besides, under a thin golden coating it is made of iron, and so hard to break.

There is a spell which can hold the blade in check for a far longer time, up to a maximum of a week.Another spell can set the blade off early.

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       By: MoonHunter

Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.

Ideas  ( Lifeforms ) | May 19, 2004 | View | UpVote 0xp

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