This sword is unique, made only for the Merchant Prince of [insert city] and his loyal band of mercenaries. The Cruaunte is a hand and a half sword, capable of being used with one or two hands, and from horseback or on foot. Thus, the merchant can save both time and money equipping his men with a universally usefull weapon.
A simple net made of strong jute,this otherwise innocous looking object when combined with the amazing Ahal paste used by the tribsemen of the Powi,can be a serious threat to any warrior who finds himself menaced with this traditional Powi wepaon.
Khartand is the oldest and most characteristic of the Taklamar knife weapons.
This heavy iron war-pick is was common in the the Pretender Wars
A bundle of Tyrnithi arrows. Rare and highly prized by Archers in this Lands.
The Ghollish Wide-axe was a design of axe popular a few decades ago in the southern provinces of (insert kingdom), especially among peasants involved in the Sickle of Justice rebellion (though these favored sickles to axes).
The Ghorish Maw is used by the Ogre Tribes which live in the Ghor Mountains, named after a legendary Ogre Chieftain who once resided there. Known for his love of eating, these are the weapons he armed his warriors with.
A Woodsman Blade is a useful tool for those who ply the woods. It is often the primary weapon for a variety of Woodsman Organization.
The Wei-Jai were carried by Chinese soldiers during the anti-piracy campaign in the mid sixteenth century. Chinese sword blades were inferior to the Japanese blades, so there was a period when the Chinese government purchased Japanese made blades fashioned in the Chinese design.
In the north west provinces, the locals used an odd design for their shovels. The blade part is a flat 12” (30 cm) cast iron half circle with a small extension in the back to facilitate mounting on the handles. Like many farming items, they were adapted to be used as weapons by those who had them and had no others.
To wield such a weapon is to ensure long life and enough luck to have it.
An aquatic spear made of shaped coral.
One Hundred tiny prayers for luck.
A Ryder Spear is the quintessinal Kerrenese weapon. It is used by Ryders in combat and in tournament, the two most important parts of a Ryder’s life.
It is called the Spring and Autumn sword because it brings new beginings and new endings.
“When I strike at you, I am not alone. I have the courage and skill of my entire family. You do not have a chance!”
In most places, weapons are designed for ease of creation and practicality of use. In others, various weapon designs are developed to meet certain philosophical criteria. Wind and Fire Wheels are of the later type. However, they augment many unarmed combat styles, so in the end, they are an effective weapon.
In most places, weapons are designed for ease of creation and practicality of use. In others, various weapon designs are developed to meet certain philosophical criteria. This staff was initially designed for philosophical reasons, but has become a very effective weapon in which several martial techniques have been built around.
In the North West Province, Bats are considered Evil (as they are creatures of darkness and bring disease), but are still a sign of good luck. The presence of bats around one (as many locals dig out caves or put up bat sheds) shows a Sly Dark One’s Luck. (In reality, Bats eat locusts, locust pupae, and many other disruptive pests, so farmers with bats near by have better crops). The people of this province have a love hate relationship with these creatures.
The Ducal Retainers of Urania who patrol the ever moving Twilight Zone, carry special swords that only they may legally carry.
Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.