There is nothing like them. They shine like a white gold.
PADD is an acronym for Personal Access Display Device, a hand-held computer interface. This is a science fiction "common item", found in a variety of milieus.
This is a redirecting sub
"No this is not a mispelling", the marketing suit continued, "it is a new way to express yourself, express your interests, and get your personal message…. or your corporate one across." He surveyed the room. "It is a new consumer item combining things people need with what they want."
"With the OP(im) implant you can be the master of your own space and time!" - Advertisement
We can rebuild him. We have the technology. We can make him better than he was. Better…stronger…faster. - The Six Million Dollar Man
Think of it as a nuclear machine-gun…
This is found in areas where there is a great deal of wood work done.
The fineset weapons in the Known World are made of Rydlin Steel.
‘To the victor goes the spoils’ it is said but what if those spoils are not what they seem. What if those items of victory, are deadly.
A metal that can only be tempered once, and ever after it shall know no flame, nor shall heat harm it
The engines and playthings of the artificer kings.
Some say you can’t keep a good undead down. They’ve obviously not come face to foot with these boots.
The Median forked dagger, a weapon evolved out of hunter’s tools, found almost exclusively in northeastern Media.
The fifth generation of gynoid robots produced for the inhabitants of Technopolis.
The product of anti-sound research, the Silence Field or "Silencer", became arguably one of the symbols of 21st century.
A symbol of achievement, an icon of arrogance and pride, a pinnacle of alchemical purity.
After many failures the leading computer company of the 30th Century has finally developed an economic biological chip computer.
A summary of the tools, weapons, and transports of the Kel’Regar.
A potent drink gauranteed to turn good folk into depraved and desolate madmen.
Lady Carse of Tekne
These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects.
And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining "Meh, what's the point of it all anyway?" or "I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment."
Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects.
The solution lies in constantly "motivating" the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.