A marine version of the construction hardsuit. Excerpted from the Abridged 30 Power Armors sub
Lizard-bulls and Bull-lizards; a quick comparison for all those who still don’t get it.
At the annual tech show in Dubai this week, IDC has announced its entry into the subdermal monitor wars. Sources in the company say that they believe that their Dermal Screen is more than capable of competing with the iSkin. Here's their official press release:
The Trace On System, abbreviated as either TOS or TRON are a series of epidermal implants and nano-fiber filaments implanted to improve the reflexes, balance, and agility of the augment wearing them.
Within the pages of this ancient and dusty tomb are the blueprints of the mad creations of a powerful Lich.
A miserable little pile of secrets? No, where did you get that idea? Join the scholar Matteus Carter as he unveils the secrets of an ancient dwarven poem.
With many legends and myths attributed to it, the Shield of St. John was wielded by the Prophet and bears the curse of fame for bearing holy magic. However, the only benefit the Shield could bestow upon the wielder is psychological.
There's more to carry than just magical items. These are some of the essential things every character or NPC should carry.
There's nothing like a good, full pipe after a day of slaying.
The Black Death... oh how quaint.
A few plagues to add variety to the lives and deaths of your heroes.
The reasons that mecha are not reliable as weapons of war are manifold, but the world changed more than many people expected and the way wars are fought have changed greatly since the middle of the Petroleum Era.
When a situation calls for more than Soma, but less than Nerve Stapling, there's Lybrium
A thankfully rare mineral that burn's one skin as if the Devil himself had spit on you
Sometimes, you just want to accept that something tastes good without knowing how it was made.
Chrome is the one of the most popular Superbrands in the Cosmic Era
The ultra minimalism mech, for the common consumer
A set of 30 Dwarven Treasures, for finding, or stealing.
All dwarves in the Ven mountains are familiar with this simple game. Though elaborate and colorful game board have been craft, the game is simple enough that you could out line a board in the dirt and play with four handfuls of stones.
Myths and misunderstandings swirl around this mysterious metal
A neural interface and mind recording device
THE GNOMES OF UDNALOR: Part II
Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.
There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.