Spennymore’s Skating Boots look normal to the untrained eye. It is difficult to mentally connect them to the legends that cling to them, of those who would attack the wearer suddenly ending up head over heels.
"That not normal dark. My eyes can not see in it." - Bloodrock, Orcish Warrior.
A healing charm with an… annoying side effect
"It was as if, for a heartbeat, the world awoke, and lashed out in rage at those who disturbed it."
Crystals have long be heralded as recepticals of magic power. Ice too, is a crystal.
This set of jet-black breastplate is suffused with the power of those long gone.
The massive hammer of Nial Ironspirit, there is no finer tool for the manipulation of steel.
A metal with the properties of ordinary gold, which has the properties of pure silver when covered with water.
Ragnarok; An ancient flameblade hidden in a crumbling dwarven crypt
A Restorative item for machines
Honored and cherished by the people of the Ragosi mountains, the Osaki have allowed them to retain their freedom in the face of those who would enslave them.
"Okay, so I can’t run. But look at me jump!"
A metal tube with a shiny red button just begging to be pressed; also a potent steamtech tool.
Odd little devices, almost ubiquitous in any city which relies on thaumatechnology.
Sturdy goggles with thick green lenses, and wires that lead to a battery of thaumic energy.
Its intricate knitting defining all description, the hyperdoily is the world’s best resting place for cookies.
An arcane substance able to convert kinetic energy directly into matter.
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As Sir Uthman lay dying, after a long and not allways well-behaved life, his wife placed onto his finger a Ring of Heaven, to ensure that if his soul was indeed dammed, the demons could not take it and instead it would enjoy the blessings of it’s own personal heaven for eternity.
It is said of the mighty Banhammer that it will send those who it hits, body and soul, to the depths of Hell. The truth, however, is rather more prosaic…
A PC Conjurer or summoner, basically any mage whose sole purpose in life is summoning creatures to aid in battles and various situations, is cursed with a hex, and needs to find a way to undo the curse...before he goes mad, or his fellow PCs throw him out of the party, or worse.
Everything he/she summons, never goes away. So you'll have to figure out what the heck to do with that dire bear or fire elemental once it's done fighting the orcs for you. Eventually a caravan of bizarre creatures either annoyingly ends up following the summoner around, or they go off to cause mayhem elsewhere. Bad news for the poor spell-caster regardless.