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valadaar
August 30, 2007
Hits: 3571
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Tears of Ashaya    Items  (Materials)   (Campaign Defining)

An elemental substance of tremendous purity and power.

Dragonlordmax
August 16, 2007
Hits: 2299
Comments: 6
Ideas: 0
Votes: 3 / 4.000000
The Apocalypse Stones    Items  (Jewelry)   (Campaign Defining)

A set of stones which bring trouble wherever they go.

MoonHunter
June 27, 2007
Hits: 1354
Comments: 0
Ideas: 0
No votes
Appleseeds    Items  (Other)   (Campaign Defining)

"Appleseeds are the only explanation for the positioning of life as we know it," Dr Yallan

Agar
June 15, 2007
Hits: 2017
Comments: 7
Ideas: 0
Votes: 3 / 3.166667
5D Shunt    Items  (Other)   (Campaign Defining)

Unlike ZPE (Zero Point Energy) power systems which rely on electromagnetic drag to produce propulsion and power needs, a Fifth Dimension Tap, also known as 5D shunt, produces effects by directly manipulating the four lower dimensions.

MindForge
May 3, 2007
Hits: 2053
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
Amenorian    Items  (Melee Weapons)   (Campaign Defining)

Amenorian brings forth her power to bring justice and retribution to the wicked.

Chaosmark
January 6, 2007
Hits: 629
Comments: 0
Ideas: 0
No votes
The Tear of Trigu    Items  (Other)   (Campaign Defining)

"I’ve nearly found it! The fabled Tear is almost within my grasp. Tomorrow I will finish my trek across this barren wasteland…" ~Fragmented page of a journal found in the Blasted Lands

Scrasamax
December 19, 2006
Hits: 5109
Comments: 9
Ideas: 3
Votes: 6 / 3.916667
Fissionable Core    Items  (SpaceShips)   (Campaign Defining)

The first power cores

MoonHunter
November 23, 2006
Hits: 4634
Comments: 11
Ideas: 9
Votes: 6 / 4.583333
Nine Coyns of Destiny    Items  (Other)   (Campaign Defining)

The Nine Coyns are Items of Destiny. Created long ago as tools of resolution, echos of the primal set have been found in other realms… places that need resolution of great threats to the Way.

The lines are drawn.

The final coyn is tossed.

Let the great karmic conflict BEGIN!

valadaar
September 4, 2006
Hits: 2897
Comments: 12
Ideas: 0
Votes: 6 / 3.333333
Thaumatrium    Items  (Materials)   (Campaign Defining)

Thaumatrium (Yellow,Black & White)

Pariah
August 29, 2006
Hits: 5248
Comments: 11
Ideas: 0
Votes: 10 / 4.450000
Samahhi; Sama's Word    Items  (Books and Scrolls)   (Campaign Defining)

Always wary of the minions of the Lying Ones, for they revel in aberrant actions, and seek only to undo your works and subvert your thoughts. - Excerpt from the Samahhi

Shadoweagle
July 20, 2006
Hits: 3385
Comments: 9
Ideas: 0
Votes: 7 / 4.500000
Key of the Gods    Items  (Melee Weapons)   (Campaign Defining)

An object out of a children’s tale, few regard the Key of the Gods as a real object. But those who hunt for it may be in for more than they bargained for.

Michael Jotne Slayer
June 2, 2006
Hits: 15813
Comments: 8
Ideas: 1
Votes: 5 / 3.700000
Tobbacos, Ingridients and mind altering herbs.    Items  (Other)   (Campaign Defining)

Tobbacos, ingridients and mind altering herbs etc.

Chaosmark
March 19, 2006
Hits: 4191
Comments: 8
Ideas: 0
Votes: 5 / 4.100000
Coivn    Items  (Melee Weapons)   (Campaign Defining)

When L’ruhk was banished to the Nothing Beyond Creation, he returned at the head of a demonic army, wielding a spear black as his corrupted soul.

necromancer
March 1, 2006
Hits: 2720
Comments: 3
Ideas: 0
Votes: 1 / 3.000000
The scroll of secrets    Items  (Books and Scrolls)   (Campaign Defining)

This scroll contains secrets and conspiricies that would shock the most frequent schemers. Compiled by an order of ‘scholars’ that compiled dirt and furtive information of kings and emperors to use in order to control powerful people. However they eventually paid with the lives of the entire order, but their secrets live on. Secrets that could destroy an empire.

manfred
February 12, 2006
Hits: 6670
Comments: 13
Ideas: 1
Votes: 4 / 3.000000
The Book of the Dead    Items  (Books and Scrolls)   (Campaign Defining)

The Egyptian Book of the Dead is a name referring to a set of ancient mortuary spells written on sheets of papyrus. Incidentally, it is also a good example of a campaign defining piece.

wildcorn
January 25, 2006
Hits: 4537
Comments: 11
Ideas: 0
Votes: 5 / 4.000000
Band of Wash    Items  (Jewelry)   (Campaign Defining)

A Magic ring, made from the storm shards. It can transform the morality of a person and contain them until the world has forgotten them. In effect it renews a person after their own personal storm.

MoonHunter
January 22, 2006
Hits: 6331
Comments: 8
Ideas: 0
Votes: 5 / 4.200000
Memoirs of the Twin Rose Wars    Items  (Books and Scrolls)   (Campaign Defining)

They stood on the crest of the rise, three men deep. Their banners, Golden Lions Rampant on a split field of red and blue, fluttering on long poles in the wind. They were silent. By some signal, they all began to rush forward screaming their battle roar. Halberd and blade coming open on the move. The enemy line broke under the power of the Lion’s signature charge.
Major Advarete, Memoirs of the Twin Rose Wars  1320 Greenfield Presses

wildcorn
January 21, 2006
Hits: 3000
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Morose Shard    Items  (Other)   (Campaign Defining)

With the application of kinetic energy, this shard radiates the aura of worry, fear, and doubt that the fiercest storms bring.

wildcorn
January 19, 2006
Hits: 3718
Comments: 10
Ideas: 0
Votes: 6 / 4.250000
Stormwalker's Eye    Items  (Transports)   (Campaign Defining)

Magical gem that scrys storms, and allows the wielder to “walk” them.

wildcorn
January 19, 2006
Hits: 6514
Comments: 16
Ideas: 0
Votes: 9 / 4.055556
Shard of Deluge    Items  (Melee Weapons)   (Campaign Defining)

Long sword built from storm sword shard. Empowered with the force of storm-water.

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Random Idea Seed View All Idea Seeds

Game master tip #1

       By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.

Your mileage may vary

Ideas  ( Articles ) | January 29, 2015 | View | UpVote 4xp


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