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Scrasamax
October 17, 2015
Hits: 497
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Neo-Skin    Items  (Other)   (Campaign Defining)

The next generation in designer engineering, the new skin.

Scrasamax
October 5, 2015
Hits: 764
Comments: 4
Ideas: 0
Votes: 2 / 3.500000
Muse    Items  (Wand/Staff/ Arcane)   (Campaign Defining)

Muse is both a common term for a handheld Cognet linking device, and also a specific brand of said CogLink device. Functionally the Cosmic Era version of a smartphone

Scrasamax
September 12, 2015
Hits: 609
Comments: 4
Ideas: 0
Votes: 4 / 4.875000
Dakimakura    Items  (Home/ Personal)   (Campaign Defining)

Also known as a pillow droid

Veretrix
September 7, 2015
Hits: 448
Comments: 13
Ideas: 0
Votes: 5 / 3.900000
Peresallapides Stones    Items  (Other)   (Campaign Defining)

"There are some mages who can travel to the Nine Hells and back, and others still who can create their own planes of existence. But these stones... these so-called Peresallapides Stones... If one were to obtain one of these... Well, that would be entirely different. That person would be able to traverse reality as a whole, albeit against their will, as if it were naught but our own Material Plane. They would be able to explore other multiverses entirely, where there is no concept of good or evil, or perhaps where only one of the two has simply always existed without the other holding it back. Perhaps some realities do not even contain a speck of arcane or divine energy. What a dull reality indeed. I can only imagine that a world like that would be quite unstable, prone to racial infighting and disease, among many other things, considering there would be absolutely no magic to assist in the resolving of these issues."

Siren no Orakio
September 2, 2015
Hits: 415
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
Order's Reach    Items  (Ranged Weapons)   (Campaign Defining)

An ancient weapon, forged by the First Ones, the terrible power of Order's Reach is as much a consequence of the nature of reality as it is blessed by the Divine.

Scrasamax
June 30, 2015
Hits: 547
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
The Obliteratrix    Items  (SpaceShips)   (Campaign Defining)

A technological terror

Scrasamax
June 27, 2015
Hits: 611
Comments: 3
Ideas: 2
Votes: 3 / 4.166667
30 Cybernetic Eyes    Items  (Equipment Listing)   (Campaign Defining)

30 cybernetic eyes for cyborgs.

Scrasamax
June 26, 2015
Hits: 513
Comments: 3
Ideas: 0
Votes: 1 / 4.500000
The Electric Eye    Items  (Home/ Personal)   (Campaign Defining)

The Third Eye was opened in the wake of the Second Renaissance, and with it, man's perception.

Scrasamax
May 20, 2015
Hits: 825
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Cathex    Items  (Computers)   (Campaign Defining)

More colloquially known as the avatar, muse, or handle.

Scrasamax
March 2, 2015
Hits: 783
Comments: 2
Ideas: 1
Votes: 1 / 4.500000
Ark Class    Items  (Transports)   (Campaign Defining)

The Ark Class ship formed part of the three-fold survival plan of the wealthy and powerful of the Petroleum Age. The other two legs of the plan were the arcologies, and space habitats.

Scrasamax
February 21, 2015
Hits: 800
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
Downington Sphere    Items  (Other)   (Campaign Defining)

The objective of Operation Flycatcher was to collect samples of aphasic lifeforms for study in a lab. The project was black listed as a failure, with a high rate of personnel loss, and cost overruns.

This was not the truth.

Aramax
February 12, 2015
Hits: 686
Comments: 6
Ideas: 1
Votes: 4 / 3.250000
Sunshine!    Items  (Books and Scrolls)   (Campaign Defining)

The 'pornography' of the lower classes in Refuge Beneath The Waves

Cheka Man
January 16, 2015
Hits: 670
Comments: 7
Ideas: 1
Votes: 5 / 3.300000
7 Trains    Items  (Transports)   (Campaign Defining)

Seven trains that the PCs might one day need to travel openly on, sneak onto, wreck or rob,

Scrasamax
January 3, 2015
Hits: 1085
Comments: 2
Ideas: 17
No votes
Cosmic Era Shopping Catalog    Items  (Equipment Listing)   (Campaign Defining)

Equipment listing for the Cosmic Era Setting.

Continuous Work in Progress

Scrasamax
September 22, 2014
Hits: 704
Comments: 5
Ideas: 1
Votes: 3 / 2.833333
Civilian Craft in the Cosmic Era    Items  (Transports)   (Campaign Defining)

Breakdown of large civilian craft in the Cosmic Era

Jojokiwi
January 2, 2014
Hits: 758
Comments: 10
Ideas: 0
Votes: 3 / 3.000000
The Dagger of Danbir    Items  (Melee Weapons)   (Campaign Defining)

"The gods have chosen to smite us today my brethren...but we must fight back"

"How damn it we're just men...insects before their power"

"We will have to find the dagger"

Nobody
October 3, 2013
Hits: 746
Comments: 6
Ideas: 0
Votes: 3 / 3.666667
Dry Ice    Items  (Materials)   (Campaign Defining)

A mineral responsible for refrigeration, arctic landscapes, and hot springs across the world.

Part of my series on pseudo-magical world building

Scrasamax
July 18, 2013
Hits: 975
Comments: 3
Ideas: 0
Votes: 3 / 4.333333
Blomkamp D9 Exograft Suit    Items  (Armor)   (Campaign Defining)

Blurring the line between exoskeletons and cybernetic augments, the D9 is unfavorably comparable to the Chemical Augmentation System.

Dossta
June 3, 2013
Hits: 811
Comments: 4
Ideas: 0
Votes: 6 / 4.166667
Player Cult Macguffins    Items  (Other)   (Campaign Defining)

These are items of great interest to the Players Cult, and show a few potential ways to bring them into a larger campaign.

The First three are of particular interest to one guild over the others, while the final two are vitally important to the Cult as a whole.

Scrasamax
April 5, 2013
Hits: 763
Comments: 3
Ideas: 0
Votes: 3 / 3.333333
Armlet of Vallis Frigoria    Items  (Jewelry)   (Campaign Defining)

A moonsteel armlet set with diamonds

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Random Idea Seed View All Idea Seeds

       By: manfred

As the PCs travel the road, right after a bend they hear a sharp whistle and call: "Heeey, not so lazy, move your asses!" It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. "Where does the road bring you from, travellers?" And does a little small-talk.

And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.

Encounter  ( Locations ) | April 28, 2004 | View | UpVote 1xp


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