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Scrasamax
July 2, 2017
Hits: 93
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Anti-Crime Computer    Items  (Computers)   (Campaign Defining)

The Anti-Crime Computer is the core of law enforcement and peacekeeping in the Cosmic Era.

Scrasamax
March 26, 2017
Hits: 185
Comments: 0
Ideas: 0
No votes
Personal Accessory Network    Items  (Home/ Personal)   (Campaign Defining)

The Personal Accessory Network is the aggregation of all the SmartDevices in a person's household, as well as their personal gadgets, and their cybernetic implants.

Scrasamax
March 26, 2017
Hits: 261
Comments: 3
Ideas: 0
Votes: 2 / 5.000000
30 Arcology Modules    Items  (Home/ Personal)   (Campaign Defining)

the interior space of an arco is modular

Scrasamax
March 18, 2017
Hits: 315
Comments: 2
Ideas: 0
Votes: 2 / 4.500000
30 Drugs from the Cosmic Era    Items  (Potion)   (Campaign Defining)

Aldus Huxley imagined a future where the masses were controlled by readily available doses of a drug called soma. The Cosmic Era is rife with drugs, some illicit and some marketed with the accuracy of laser guided weapons. The only thing he got wrong was that there isn't one happy pill, there are hundreds to choose from.

Scrasamax
January 8, 2017
Hits: 210
Comments: 2
Ideas: 0
Votes: 1 / 4.000000
Gadgets and Wingdings    Items  (Home/ Personal)   (Campaign Defining)

Gadget footlocker for the Cosmic Era, mundane stuff that doesnt need or deserve it's own submission

Scrasamax
January 7, 2017
Hits: 193
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Neam Octillio    Items  (Computers)   (Campaign Defining)

The Neam Octillio is a crystal data matrix that contains and estimated 10 to the 27th power pages of data, all sourced from the Imbrian dynasty

Scrasamax
January 3, 2017
Hits: 216
Comments: 1
Ideas: 0
Votes: 1 / 5.000000
Eschaton Treatise    Items  (Computers)   (Campaign Defining)

An Imbrian data cube that houses the formula and schematics for creating a psychic beacon

Scrasamax
January 2, 2017
Hits: 275
Comments: 1
Ideas: 0
Votes: 1 / 5.000000
Emigre Codex    Items  (Computers)   (Campaign Defining)

A large portable data drive that contains all the vital information for creating human clones

Scrasamax
December 28, 2016
Hits: 367
Comments: 2
Ideas: 1
Votes: 2 / 5.000000
Matter    Items  (Materials)   (Campaign Defining)

Alternate forms of matter

Scrasamax
December 22, 2016
Hits: 160
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
The Machine Cortex    Items  (Computers)   (Campaign Defining)

The core of every clever machine is the machine cortex, the droid brain.

Scrasamax
September 11, 2016
Hits: 364
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Non-Military Cruiser    Items  (SpaceShips)   (Campaign Defining)

A cruiser is a ship capable of extended operations, not requiring regular resupply. Non-Military cruisers are heavy ships operated by megacorps, nations, and other interests, but are not armed.

Scrasamax
August 17, 2016
Hits: 342
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
Skimmer    Items  (Transports)   (Campaign Defining)

Another piece of retrotech favored by wastelander nomads, terrorists, and explorers.

Scrasamax
August 12, 2016
Hits: 453
Comments: 6
Ideas: 1
Votes: 3 / 4.166667
Mag-rail    Items  (Transports)   (Campaign Defining)

Mag Rails rose in prominence across Eurasia after the Resource Wars ended, and remain popular vehicles on the Silk Road and in wasteland areas.

Scrasamax
August 1, 2016
Hits: 349
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
Synaptic Amplifier Clip    Items  (Computers)   (Campaign Defining)

Also known as A10s, synaptic amplifiers are both tools for cognet interface and fashion statements

Scrasamax
July 14, 2016
Hits: 471
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
Psychotronic Programming and Intimation    Items  (Other)   (Campaign Defining)

Also known as PPI or Brain Pumping.

Scrasamax
July 11, 2016
Hits: 601
Comments: 3
Ideas: 0
Votes: 1 / 3.500000
MultiKard    Items  (Home/ Personal)   (Campaign Defining)

The identification/passport/credit card of the Atlantic Federation/Cosmic Era

Scrasamax
July 5, 2016
Hits: 452
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Face Dancer    Items  (Other)   (Campaign Defining)

Both a sophisticated and ultimately disposable piece of spycraft, and the name of the profession of the people who use them.

Scrasamax
June 25, 2016
Hits: 436
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
GeneBranding    Items  (Other)   (Campaign Defining)

It's not enough to be GeneFixxed, everyone has to know that you have the best GeneFixxing possible. The best way to do that is to have it visible.

That's why VendiGeneticia has released it's GeneBrand technology. Customers have the choice of nine different brandings, from the subtle VG brand discretely placed at the customer's request, to the deluxe armband, to the VG enthusiast skin mosaic, popular among our artiste community.

Cheka Man
June 21, 2016
Hits: 460
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
30 Items Found Within a Coffin    Items  (Equipment Listing)   (Campaign Defining)

PCs one way or another often end up disturbing tombs and barrows and robbing graves. So what might they find there?

Scrasamax
June 17, 2016
Hits: 436
Comments: 5
Ideas: 0
Votes: 3 / 3.666667
Static Smoke    Items  (Ranged Weapons)   (Campaign Defining)

A highly banned and controversial substance in the Cosmic Era

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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