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Siren no Orakio
September 24, 2009
Hits: 889
Comments: 10
Ideas: 0
Votes: 8 / 4.187500
Soulbinder    Items  (Wand/Staff/ Arcane)   (Magical)

A key tool of the Necromancers of Light, the Soulbinder eases the difficulty of resurrection.

Cheka Man
June 30, 2009
Hits: 1042
Comments: 7
Ideas: 0
Votes: 6 / 3.416667
The Double Purse    Items  (Wand/Staff/ Arcane)   (Magical)

A boon to theives, this can be used to replace items with duplicates, which means that the shoplifter or the sneak-thief can go about his or her work in safety with little chance of discovery, provided he or she takes care when stealing.

Cheka Man
June 10, 2009
Hits: 1097
Comments: 5
Ideas: 0
Votes: 3 / 3.166667
The Voyeur's Wand    Items  (Wand/Staff/ Arcane)   (Magical)

The Voyeur's Wand was made by a jealous student of magic who had never had a girlfriend and was envious of those who were part of a loving couple, and wanted to embarass those who were.

Cheka Man
June 6, 2009
Hits: 1071
Comments: 6
Ideas: 0
Votes: 4 / 3.375000
The Deathstick    Items  (Wand/Staff/ Arcane)   (Cursed)

The Deathstick is a potent weapon, but it may well do more damage to it's user then the target, as it has not been perfected by it's creators yet.

Pieh
March 25, 2009
Hits: 1777
Comments: 10
Ideas: 0
Votes: 9 / 3.611111
Never-Burning Torch    Items  (Wand/Staff/ Arcane)   (Magical)

Why won’t this damn torch light?

Murometz
January 30, 2009
Hits: 2552
Comments: 9
Ideas: 0
Votes: 6 / 4.500000
30 Rods and Staves    Items  (Wand/Staff/ Arcane)   (Magical)

...and walking sticks, and crosiers, and goads, and scepters, but no wands!

Pieh
November 8, 2008
Hits: 1794
Comments: 10
Ideas: 0
Votes: 6 / 4.083333
Emergency Steam Injector    Items  (Wand/Staff/ Arcane)   (Magical)

A metal tube with a shiny red button just begging to be pressed; also a potent steamtech tool.

Cheka Man
July 17, 2008
Hits: 1754
Comments: 10
Ideas: 0
Votes: 5 / 4.100000
The Haracon Fire Stave    Items  (Wand/Staff/ Arcane)   (Magical)

The Haracon Fire Stave can either be a fearsome tool of fire, able to incinerate it’s owner’s foes, or a very handy if heavy club.

cloudncali
April 18, 2008
Hits: 2365
Comments: 5
Ideas: 0
Votes: 3 / 1.666667
Sonic Bell    Items  (Wand/Staff/ Arcane)   (Combat)

A small brass bell…with a deadly power.

Scrasamax
January 21, 2008
Hits: 1942
Comments: 6
Ideas: 0
Votes: 6 / 3.416667
Dove Whistle    Items  (Wand/Staff/ Arcane)   (Magical)

A timely whistle to save a life.

Cheka Man
December 27, 2007
Hits: 1969
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
Janus's Scythe    Items  (Wand/Staff/ Arcane)   (Cursed)

Most magical weapons look magical and stand out, Excaliver, Grond and a host of others. This one appears to be a common scythe, but is anything but ordinary.

Dragonlordmax
November 12, 2007
Hits: 6953
Comments: 24
Ideas: 39
Votes: 11 / 4.318182
Magic Candles    Items  (Wand/Staff/ Arcane)   (Magical)

Candles aren’t just for lighting, anymore.

Scrasamax
October 25, 2007
Hits: 4437
Comments: 8
Ideas: 0
Votes: 5 / 4.100000
Grith's Staves    Items  (Wand/Staff/ Arcane)   (Magical)

Also known as the Staff of the Bodyguard

Pieh
October 21, 2007
Hits: 1644
Comments: 7
Ideas: 0
Votes: 5 / 3.500000
Staff of Stasis and Launching    Items  (Wand/Staff/ Arcane)   (Magical)

"First, he pointed that giant metal rod at me and out came a glass vial, it exploded next to me! Next thing you know, out comes a friggin’ bear! Then, as if that wasn’t bad enough, he sticks it in the ground. It expands and he walks into it to get a snack!" - Xzud, Experimental Arms Dealer.

Cheka Man
October 5, 2007
Hits: 2654
Comments: 9
Ideas: 0
Votes: 8 / 3.625000
Staff of the Swarm    Items  (Wand/Staff/ Arcane)   (Magical)

The Staff of the Swarm is a potent artifact in the right hands, but few can truely control what they summon.

MoonHunter
September 10, 2007
Hits: 891
Comments: 0
Ideas: 0
No votes
Cantrip Gloves    Items  (Wand/Staff/ Arcane)   (Magical)

[Cantrip Gloves] are magical items that can be loaded with upto five cantrips.

Scrasamax
August 21, 2007
Hits: 5871
Comments: 11
Ideas: 5
Votes: 6 / 4.250000
Staves of Servants    Items  (Wand/Staff/ Arcane)   (Magical)

A compilation of magical staves that summon servants.

valadaar
June 29, 2007
Hits: 1963
Comments: 3
Ideas: 0
Votes: 1 / 3.500000
Wands of Soul Rending    Items  (Wand/Staff/ Arcane)   (Villanous)

The Wands were created by the Aldruku as a weapon to finally destroy their Nyorian enemies.

Pieh
February 5, 2007
Hits: 2113
Comments: 5
Ideas: 0
Votes: 5 / 3.300000
Wand of Illusory Sound    Items  (Wand/Staff/ Arcane)   (Magical)

Ever hear a noise you just can’t pinpoint? Ever have that buzzing in your ears? If yes, you may have been the victim of a Wand of Illusory Sound!

Jarons20
February 1, 2007
Hits: 2508
Comments: 10
Ideas: 0
Votes: 7 / 3.857143
Pillar of Presceni    Items  (Wand/Staff/ Arcane)   (Sentient)

An interesting creation of a supreme serpent sorcerer

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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