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Cheka Man
February 11, 2017
Hits: 185
Comments: 3
Ideas: 1
Votes: 3 / 4.166667
30 Sceptres    Items  (Wand/Staff/ Arcane)   (Magical)

Thirty Scepters, some of them items of great magical powers, others mere symbols of office, and one or two that are more a bane then a boon to their owners.

Cherry
June 15, 2016
Hits: 340
Comments: 4
Ideas: 0
Votes: 2 / 2.250000
Collection of Rings    Items  (Wand/Staff/ Arcane)   (Magical)

Collection of Arcane rings

Scrasamax
September 8, 2015
Hits: 642
Comments: 7
Ideas: 0
Votes: 6 / 3.750000
Lux Staff    Items  (Wand/Staff/ Arcane)   (Magical)

A relatively common magical item from the city of Lionguard

Scrasamax
May 27, 2015
Hits: 444
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Vlamarend Staff    Items  (Wand/Staff/ Arcane)   (Magical)

The Staff of the Flame Eagle

dustyjohnson
August 6, 2013
Hits: 824
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
Raven Feather Wand    Items  (Wand/Staff/ Arcane)   (Magical)

Slow and meticulous, Heathen had a great deal to prove to the other witches of her coven. So, she set out to do the impossible: the wand of death.

Dossta
December 27, 2011
Hits: 2153
Comments: 11
Ideas: 0
Votes: 6 / 4.666667
The Staff of Seven Snakes    Items  (Wand/Staff/ Arcane)   (Magical)

Of all the Kings' Items, this one is rarely spoken of in this day and age.  Also known as Kingsbane, this staff has a very dark history indeed.

Agar
December 11, 2011
Hits: 1278
Comments: 12
Ideas: 0
Votes: 5 / 3.900000
Rhojin's Tower    Items  (Wand/Staff/ Arcane)   (Magical)

Wizards have unique needs while traveling in adventuring parties that are often difficult to overcome. Many interesting and unusual solutions have been created to deal with the specific needs of an adventuring wizard. 

Many wizards find having a study or wizards tower of some sort quite useful for the collection and storage of spells and other knowledge. Rhojin decide to share his tower with his sparrow familiar, Gebs, in an unconventional way.

Wulfhere
November 21, 2011
Hits: 1430
Comments: 6
Ideas: 0
Votes: 6 / 4.250000
The Spinneret Stylus    Items  (Wand/Staff/ Arcane)   (Magical)

The magical tool of a forgotten sect, the spinneret stylus' power may bring as many troubles than it solves.

Pieh
October 30, 2011
Hits: 1230
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
Olla-Taur The White Fang    Items  (Wand/Staff/ Arcane)   (Magical)

A symbol of desired peace among the Flame and the Frost. The White Fang is a amplifier of chill winds and a pacifier of burning hearts, in the right hands.

Cheka Man
August 26, 2011
Hits: 1285
Comments: 9
Ideas: 1
Votes: 6 / 3.416667
Demon Spectacles    Items  (Wand/Staff/ Arcane)   (Magical)

Mr James Grimes was a wizard and inventor of some note whose main job was casting small spells to repair things or create minor magical items. On his days off he would sometimes visit the local courts to watch people on trial and thought;what if there was a simple way to tell who was good and who was evil? Would that not save time and money? And so he came up with the idea of the Demon Spectacles to tell the good from the bad.

slartibartfast
October 11, 2010
Hits: 1233
Comments: 8
Ideas: 0
Votes: 6 / 3.166667
Rod of the Grand Vizier    Items  (Wand/Staff/ Arcane)   (Magical)
"Healing? No, I'm fine; really. I'll heal up the next time we rest; not now. Thanks."
Pieh
October 8, 2010
Hits: 1229
Comments: 9
Ideas: 0
Votes: 2 / 3.250000
Glowing Idol of Gnashtooth    Items  (Wand/Staff/ Arcane)   (Magical)

"Goblin Sorcerery? That's bullcrap. A Goblin couldn't enchant the backside of a sick goat to- Well, you get what I'm saying."

Dossta
September 15, 2010
Hits: 1599
Comments: 8
Ideas: 0
Votes: 6 / 4.250000
Mirror of the Star Children    Items  (Wand/Staff/ Arcane)   (Magical)

The most difficult thing in life is to know yourself.  - Thales

Cheka Man
September 7, 2010
Hits: 1744
Comments: 9
Ideas: 0
Votes: 6 / 4.083333
30 Spirit Lanterns    Items  (Wand/Staff/ Arcane)   (Magical)

When dealing with ghosts and the Undead in general, the right Spirit Lantern might make all the difference between a successful encounter and ending injured or even worse, dead or possessed. Here are a few of the most useful...

Scrasamax
August 27, 2010
Hits: 1302
Comments: 5
Ideas: 0
Votes: 4 / 4.750000
Alcha's Cup    Items  (Wand/Staff/ Arcane)   (Magical)

A crude stone cup, the type used by giants and hags.

Cheka Man
August 14, 2010
Hits: 1260
Comments: 6
Ideas: 0
Votes: 3 / 3.000000
The Fly-Staff of Curuppag    Items  (Wand/Staff/ Arcane)   (Magical)

It does not look very impressive, a stick carved out of baobab wood, with sigals all down it that were covered in gold leaf once, and a whisk of horse-tail upon it. Yet whoever carries this finds it really keeps the insects away. Most people have no idea just how much power it really contains within it...

Forganthus
May 20, 2010
Hits: 1300
Comments: 8
Ideas: 0
Votes: 6 / 4.333333
The Staff of Seryl    Items  (Wand/Staff/ Arcane)   (Magical)

Many magic staffs shoot rays of disintegrating acoustics or summon laser elementals.  The Staff of Seryl gets you pregnant. 

Unless you are a dude, of course.

HaroldWiggle
December 26, 2009
Hits: 2845
Comments: 9
Ideas: 0
Votes: 7 / 3.785714
Chum Bucket    Items  (Wand/Staff/ Arcane)   (Magical)

If you need bait in a hurry and the ogres won't get out of the way, you need the Chum Bucket

Siren no Orakio
September 24, 2009
Hits: 1404
Comments: 10
Ideas: 0
Votes: 8 / 4.187500
Soulbinder    Items  (Wand/Staff/ Arcane)   (Magical)

A key tool of the Necromancers of Light, the Soulbinder eases the difficulty of resurrection.

Cheka Man
June 30, 2009
Hits: 1476
Comments: 7
Ideas: 0
Votes: 6 / 3.416667
The Double Purse    Items  (Wand/Staff/ Arcane)   (Magical)

A boon to theives, this can be used to replace items with duplicates, which means that the shoplifter or the sneak-thief can go about his or her work in safety with little chance of discovery, provided he or she takes care when stealing.

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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