The basics of magnetic weaponry in the Cosmic Era
The Sperry-Colt 7.5 cm automatic rifle, standard weapon of battlemechs for the Atlantic Federation
Local farmers and foresters have the greatest bow making wood in all the land, they also have the skill to protect it.
An ancient relic from a bird worshiping time.
Everyone knows that firearms are weapons only fit for orcs—smelly, loud, and unreliable. But there are guns made for ogres, too, and the largest of those are called Thunderguns.
Combating any monster is often as simple as having the right tool for the job. The nightmarish lycanthrop is no exception.
The ultimate tool of The Hunter; a bow that comes with seven different types of arrows.
"Make sure you wing it before the Emperor draws back his arrow son, a few times if you can, but try not to be too obvious..."
A gun made by the God of the Dwarves
"Contingent of Imperial Knights spotted at Osthill, my prince. Lord Marshall Oswald's tank contingent is dug in there, and the fortifications are solid. All you need to do is give me the order, and I'll tell his lordship to make it rain."
-Miles Secundi, Man-at-Arms of Prince Kastame
The fleet's answer to MADDS
"The Sigurdian style Bowgun is the most popular recent take on the common Arbalest. While it has been commonplace in the Sigurdian kingdoms and in Caern for over half a century, it has only recently found use on the continent - but it looks like it's here to stay."
-Daaren Hurst, Imperial Master at Arms
Inspired by #35 from 30 Benefits to owning a pet crocodile.
Because somebody had to.
A general list of the types of grenades Xenith Manufactors.
The sixth iteration of Micro-Arms founding invention, the MWP-6 is a compact anti-personnel weapon, designed for use in ship and station side environments, where failing to breach the hull is even more important than the destruction of the target.
The men cheered as their X1-gunner scored a direct hit on the mainsail of the ship that they were chasing. They drew their cutlasses and readied their C-47 Thaumatech rifles, for with a huge hole in the sail, the ship was forced to slow down and could not stay ahead of them for much longer.
Fiery doom in two handy barrels. Unsurpassed destructive power. Comes with a five shot warranty.
A primitive flame thrower, the Lance of Hades brings the power of flame to the Phalanx formation.
T'was a great roar, milord, and the ground was rent and the horses took their bits in their teeth and there was much confusion. No magic could reach so far, and none of our magehounds scented wizards. We do not know the deviltry of the enemy, and for this we lost the battle.
Somewhere, in some reality, something is moving really really fast in that direction.
Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.
He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.
His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.
His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.
Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.