A collection of legendary Chinese bows from actual history, folklore and legend (first submission for my Chinese lore Codex)
An unstrung and useless piece of cold wood, unless you happen to be dead.
Suddenly an east wind blew, and far above the clouds rolled and folded. Where there were once whisps of white there was now a long cloud formed in the shape of a recurved bow. Malakh bowed her head in humility. "That which you have asked is granted you, O Warrior."
...Vaakri reached and stretched, grasping at the sky. At first he seized nothing, but his heart was filled with the Empyrean Emir's winds and light, and finally he grasped the bow from the far sky and drew it to the earth.
- The legend of Vaakri
Airborne assault, drop pods, and vertical insertion are common tactics for power armor combat. The inherent flaw is that the forces can only bring the weaponry they carry with them, and are reliant on air or space craft for fire support. The Perimeter Pod is a mobile insertion static weapon (MISW).
A weapon cleverly disguised as a wrapped drinking straw.
The Bannington Lapur LRTI AA Particle Rifle was developed by Deimos Inc to replace the Republic’s older R3X7 Particle Rifle. The weapon is currently only being used by Elite Clone Units and Special Forces and is still undergoing trials. Several prototypes are known to exist their whereabouts unknown except for the original which is on display at the Republic Central Fleet’s Museum of Armaments.
30 Arrows for your PC with a bow to have in his or her quiver.
The Electric Coil Rifle, a staple of magnetic weaponry, and a standard by which such weapons are measured.
The Rocky Mountain Republic owes in large it's existence to a single limited run of primitive mechs, the Assault/Bombard Mech model 1.
30 pistols, rifles, and assault weapons
Also known as the Equalizer.
A tiny marble cherry with an amber heart inlaid. One of the Lolliful Avenger's most devastatingly effective weapons.
The basics of magnetic weaponry in the Cosmic Era
The Sperry-Colt 7.5 cm automatic rifle, standard weapon of battlemechs for the Atlantic Federation
Local farmers and foresters have the greatest bow making wood in all the land, they also have the skill to protect it.
An ancient relic from a bird worshiping time.
Everyone knows that firearms are weapons only fit for orcs—smelly, loud, and unreliable. But there are guns made for ogres, too, and the largest of those are called Thunderguns.
Combating any monster is often as simple as having the right tool for the job. The nightmarish lycanthrop is no exception.
The ultimate tool of The Hunter; a bow that comes with seven different types of arrows.
"Make sure you wing it before the Emperor draws back his arrow son, a few times if you can, but try not to be too obvious..."
THE GNOMES OF UDNALOR: Part II
Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.
There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.