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Siren no Orakio
April 28, 2008
Hits: 2479
Comments: 16
Ideas: 0
Votes: 8 / 3.437500
Kalashnikov AK-217    Items  (Ranged Weapons)   (Non-Magical)

The preferred small arm of the Starkin Federation’s military branches, this reliable and proven coil-rifle design has been in service for literally centuries.

Siren no Orakio
January 4, 2008
Hits: 1822
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
PR-13 Plasma rifle    Items  (Ranged Weapons)   (Non-Magical)

The mainstay of heavy weapon squads of the twenty-seventh century, the PR-13 Plasma Rifle permits a man to become a maestro of destruction.

valadaar
August 31, 2007
Hits: 1788
Comments: 10
Ideas: 0
Votes: 4 / 4.125000
Fission Cannon    Items  (Ranged Weapons)   (Non-Magical)

Think of it as a nuclear machine-gun…

Wulfhere
September 21, 2006
Hits: 4581
Comments: 12
Ideas: 0
Votes: 9 / 4.111111
Dwarven Steelbows    Items  (Ranged Weapons)   (Non-Magical)

Legends say that the first of these bows of gleaming steel were crafted by the smiths of the dwarves, who gave them to the first of the land’s great kings.

CaptainPenguin
November 19, 2005
Hits: 4384
Comments: 7
Ideas: 0
Votes: 7 / 3.714286
Tyrnithi Arrows    Items  (Ranged Weapons)   (Non-Magical)

A bundle of Tyrnithi arrows. Rare and highly prized by Archers in this Lands.

Pirate Penguin
December 12, 2003
Hits: 2717
Comments: 10
Ideas: 0
Votes: 9 / 2.055556
Ink Training Missle    Items  (Ranged Weapons)   (Non-Magical)

A missile ment for a presant or future based RPG

Agar
January 11, 2003
Hits: 5149
Comments: 8
Ideas: 0
Votes: 9 / 3.388889
Steam Gun    Items  (Ranged Weapons)   (Non-Magical)

Tinker Gnomes go to war! Unveiling their new super weapon, the tinker gnomes are able attack at ranges greater than some light balista with a crew of one man! Goblin leaders refuse to comment on any causalties, but eye witness reports suggests the weapons are deadly.

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Random Idea Seed View All Idea Seeds

       By: tinypoisonousfish

Bag on a Stick

Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.

As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.

The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.

Ideas  ( Items ) | December 31, 2009 | View | UpVote 5xp


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