Instrument or Monument? These blur that line.
When S.I.E.G. Just is not strong enough, upgrade to S.I.E.G.E!
When your in trouble and need a quick escape, S.I.E.G. IT !!
The product of the Entwiner’s art, this net is carefully crafted with nearly invisible knots in its fine mesh. These knots speak in the language of Entwining Magic, the words of keeping and holding.
A common tool of necromancers, nether mages, and others who are privvy to the arts of the dead and undead
The Deck of Shadows is bound to other dimensions through demonic blood magic infused in the wood, and the eldritch essence woven into the vivid paintings on the cards.
The Trace On System, abbreviated as either TOS or TRON are a series of epidermal implants and nano-fiber filaments implanted to improve the reflexes, balance, and agility of the augment wearing them.
Magic that really gets under your skin.
An ancient shrine of a mischievous goddess. The proper offering will give you her blessing, but 'ware you don't feed her wrong!
To fly. One of man's oldest and fondest dreams. To soar above like a bird, for the joy of it, to explore, or to strike at one's enemies. It is only natural that magic would be turned towards granting this wish.
The three sacred relics of Ahkti.
The CogNet might be policed by sentient programs and controlled by artificially intelligent super computers, but it is built on top of millions of organic memory cores that function as its host.
The electromagnetic adaptive camouflage system
The Black Death... oh how quaint.
A few plagues to add variety to the lives and deaths of your heroes.
The biggest reason that Amerikka Command survives to plague the Atlantic Federation, the only reason the ACPS hasn't destroyed the Python Pirate Syndicate, is their mastery and sharing of shroud technology.
These are items of great interest to the Players Cult, and show a few potential ways to bring them into a larger campaign.
The First three are of particular interest to one guild over the others, while the final two are vitally important to the Cult as a whole.
One man's ultimate demise could prove another's treasure...Or curse.
Dentures, magic dentures.
Six powerful substances as described by Hachnar the Alchemist
Ursula is a were-bear; she and Stewart, the bailiff of a rural feudal estate, are lovers, sharing all their secrets as lovers often do. Recently something has been taking livestock. *He* must deal with suspicions that a bear is involved (one has been seen nearby...): *she* must defend herself if it is revealed (perhaps by a jealous suitor, perhaps accidentally) that she is a lycanthrope. The adventurers might be called in to track the hungry beast(s) and discover her secret, but be able to reveal that the culprits are a small pack of wolves that has moved in to the area. The adventurers might earn the gratitude of both Ursula and Stewart, depending on what they reveal, and to whom.