A invaluable tool for those with a thirst for knowledge.
An animated marionette that acts as advisor or assistant to a worthy hero.
A rather odd item that just a little bit morbid
One of the legendary unholy treasures
This small orb, perfectly spherical, a deep, but transparent red, and very reminiscent of a standard marble, but also holds and imp who can also speak to the mind of whoever holds it. It is one of a set.
Manifold collections of wheels, and gears, springs and coils, all bound by the inexoriable tread of time.
It is an long simple key, with a crystal in the turning loop. It seems insignificant, but it is a thing of legend. Every thief in the four realms has heard of it. Scholars and madmen, and those opposing the madmen all quest for it. It is a simple key to lock or unlock anything.
It looks like an ordinary parchment map, until it speaks to you. It says, “I know where you need to go to find what you are looking for.” From there, the adventure begins.
It is a simple child’s toy, that has granted its owner good fortune. Unfortunately things are never quite what they seem, especially when Corvus is involved.
The Crystal Sphere of the Throne is another expensive knick knack kept in the royal jewels by the force of tradition. Unbeknownst to all but the Ruler and the Heir, The Crystal Sphere is an immortal intelligent item giving advice to the Ruler and Heir.
Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.