A pouch that randomly generates (not very) usefull items
A gruesome artifact that harbors the savage soul…
A colourfully painted egg which, when tapped, hatches to perform a magical cantrip, usually useful, sometimes harmful…
A new twist on the deck of many things with it’s own card game.
One of the things you always carry around, and never give it a second look. But even a second look would not help to reveal this one.
Pandora would have opened this one, too.
The everful horn of a vengeful bull-like creature who wants it back…
It is a magical bug, that will allow the owner to hear what is said in the immediate vicinity of the “bug.”
This tome may give you the information you seek, though you may not be happy reading it. Not really cursed, but gives the information in such a way that many readers despaired before finding the right knowledge.
It seemed like a great place to camp. The clearing was good sized and sheltered from the wind. The brook just a few feet away. There is a natural hallow to keep the horses.
Then the night came.
It was like it became a different place. The temperature dropped. The wind, which does not seem to disturb cloth, almost cuts through you like an arctic wind. No one can sleep, as the soft ground has turned hard. The horses are uneasy. The Bats are flying over and stopping in the trees.
And then there is the eyes. There are glowing eyes just inside the tree line watching your group. The mages and clerics can detect nothing, but there is still something there.
(yet there is nothing at all... The Darkness will do nothing unless the players do something to it. And even then it will all seem to be a conincidence.)
Of course, in the morning, it all becomes sweet and light.